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include: Fill in missing enum values in vkd3d_d3d12.idl.
Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
parent
8e6b08d685
commit
2fb0c2d187
Notes:
Alexandre Julliard
2023-09-07 23:01:06 +02:00
Approved-by: Jacek Caban (@jacek) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/325
@ -491,6 +491,7 @@ typedef enum D3D12_CROSS_NODE_SHARING_TIER
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D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED = 1,
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D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED = 1,
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D3D12_CROSS_NODE_SHARING_TIER_1 = 2,
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D3D12_CROSS_NODE_SHARING_TIER_1 = 2,
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D3D12_CROSS_NODE_SHARING_TIER_2 = 3,
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D3D12_CROSS_NODE_SHARING_TIER_2 = 3,
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D3D12_CROSS_NODE_SHARING_TIER_3 = 4,
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} D3D12_CROSS_NODE_SHARING_TIER;
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} D3D12_CROSS_NODE_SHARING_TIER;
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typedef enum D3D12_RESOURCE_HEAP_TIER
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typedef enum D3D12_RESOURCE_HEAP_TIER
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@ -548,6 +549,7 @@ typedef enum D3D12_FORMAT_SUPPORT2
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D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x00000100,
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D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x00000100,
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D3D12_FORMAT_SUPPORT2_TILED = 0x00000200,
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D3D12_FORMAT_SUPPORT2_TILED = 0x00000200,
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D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000,
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D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000,
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D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = 0x00008000,
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} D3D12_FORMAT_SUPPORT2;
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} D3D12_FORMAT_SUPPORT2;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_FORMAT_SUPPORT2);")
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_FORMAT_SUPPORT2);")
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@ -572,6 +574,9 @@ typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS
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D3D12_SHADER_CACHE_SUPPORT_LIBRARY = 0x2,
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D3D12_SHADER_CACHE_SUPPORT_LIBRARY = 0x2,
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D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4,
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D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4,
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D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8,
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D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8,
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D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE = 0x10,
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D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR = 0x20,
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D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE = 0x40,
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} D3D12_SHADER_CACHE_SUPPORT_FLAGS;
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} D3D12_SHADER_CACHE_SUPPORT_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_CACHE_SUPPORT_FLAGS);")
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_CACHE_SUPPORT_FLAGS);")
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@ -600,6 +605,7 @@ typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER
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{
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{
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = 0x0,
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = 0x0,
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = 0x1,
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = 0x1,
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 = 0x2,
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} D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER;
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} D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER;
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typedef enum D3D12_HEAP_SERIALIZATION_TIER
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typedef enum D3D12_HEAP_SERIALIZATION_TIER
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@ -619,6 +625,7 @@ typedef enum D3D12_RAYTRACING_TIER
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{
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{
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D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0x0,
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D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0x0,
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D3D12_RAYTRACING_TIER_1_0 = 0xa,
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D3D12_RAYTRACING_TIER_1_0 = 0xa,
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D3D12_RAYTRACING_TIER_1_1 = 0xb,
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} D3D12_RAYTRACING_TIER;
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} D3D12_RAYTRACING_TIER;
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typedef enum D3D12_RESIDENCY_FLAGS
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typedef enum D3D12_RESIDENCY_FLAGS
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@ -890,7 +897,10 @@ typedef enum D3D12_RESOURCE_STATES
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D3D12_RESOURCE_STATE_COPY_SOURCE = 0x800,
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D3D12_RESOURCE_STATE_COPY_SOURCE = 0x800,
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D3D12_RESOURCE_STATE_RESOLVE_DEST = 0x1000,
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D3D12_RESOURCE_STATE_RESOLVE_DEST = 0x1000,
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D3D12_RESOURCE_STATE_RESOLVE_SOURCE = 0x2000,
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D3D12_RESOURCE_STATE_RESOLVE_SOURCE = 0x2000,
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D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE = 0x400000,
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D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE = 0x1000000,
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D3D12_RESOURCE_STATE_GENERIC_READ = 0x1 | 0x2 | 0x40 | 0x80 | 0x200 | 0x800,
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D3D12_RESOURCE_STATE_GENERIC_READ = 0x1 | 0x2 | 0x40 | 0x80 | 0x200 | 0x800,
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D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE = 0x40 | 0x80,
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D3D12_RESOURCE_STATE_PRESENT = 0x0,
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D3D12_RESOURCE_STATE_PRESENT = 0x0,
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D3D12_RESOURCE_STATE_PREDICATION = 0x200,
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D3D12_RESOURCE_STATE_PREDICATION = 0x200,
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D3D12_RESOURCE_STATE_VIDEO_DECODE_READ = 0x10000,
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D3D12_RESOURCE_STATE_VIDEO_DECODE_READ = 0x10000,
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@ -974,6 +984,9 @@ typedef enum D3D12_RESOURCE_FLAGS
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D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE = 0x8,
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D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE = 0x8,
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D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = 0x10,
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D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = 0x10,
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D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = 0x20,
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D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = 0x20,
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D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY = 0x40,
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D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY = 0x80,
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D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE = 0x100,
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} D3D12_RESOURCE_FLAGS;
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} D3D12_RESOURCE_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_FLAGS);")
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_FLAGS);")
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@ -997,6 +1010,8 @@ typedef enum D3D12_RESOLVE_MODE
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D3D12_RESOLVE_MODE_MIN = 1,
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D3D12_RESOLVE_MODE_MIN = 1,
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D3D12_RESOLVE_MODE_MAX = 2,
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D3D12_RESOLVE_MODE_MAX = 2,
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D3D12_RESOLVE_MODE_AVERAGE = 3,
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D3D12_RESOLVE_MODE_AVERAGE = 3,
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D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK = 4,
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D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK = 5,
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} D3D12_RESOLVE_MODE;
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} D3D12_RESOLVE_MODE;
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typedef struct D3D12_SAMPLE_POSITION
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typedef struct D3D12_SAMPLE_POSITION
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@ -1061,6 +1076,7 @@ typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS
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D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2,
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D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2,
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D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
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D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
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D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8,
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D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8,
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D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000,
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} D3D12_DESCRIPTOR_RANGE_FLAGS;
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} D3D12_DESCRIPTOR_RANGE_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_DESCRIPTOR_RANGE_FLAGS);")
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_DESCRIPTOR_RANGE_FLAGS);")
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@ -1132,6 +1148,8 @@ typedef enum D3D12_SHADER_VISIBILITY
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D3D12_SHADER_VISIBILITY_DOMAIN = 3,
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D3D12_SHADER_VISIBILITY_DOMAIN = 3,
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D3D12_SHADER_VISIBILITY_GEOMETRY = 4,
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D3D12_SHADER_VISIBILITY_GEOMETRY = 4,
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D3D12_SHADER_VISIBILITY_PIXEL = 5,
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D3D12_SHADER_VISIBILITY_PIXEL = 5,
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D3D12_SHADER_VISIBILITY_AMPLIFICATION = 6,
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D3D12_SHADER_VISIBILITY_MESH = 7,
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} D3D12_SHADER_VISIBILITY;
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} D3D12_SHADER_VISIBILITY;
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typedef struct D3D12_ROOT_PARAMETER
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typedef struct D3D12_ROOT_PARAMETER
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@ -1387,6 +1405,7 @@ typedef enum D3D12_SRV_DIMENSION
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D3D12_SRV_DIMENSION_TEXTURE3D = 8,
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D3D12_SRV_DIMENSION_TEXTURE3D = 8,
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D3D12_SRV_DIMENSION_TEXTURECUBE = 9,
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D3D12_SRV_DIMENSION_TEXTURECUBE = 9,
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D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
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D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
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D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11,
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} D3D12_SRV_DIMENSION;
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} D3D12_SRV_DIMENSION;
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typedef enum D3D12_BUFFER_SRV_FLAGS
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typedef enum D3D12_BUFFER_SRV_FLAGS
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@ -1820,6 +1839,8 @@ typedef enum D3D12_BLEND
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D3D12_BLEND_INV_SRC1_COLOR = 17,
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D3D12_BLEND_INV_SRC1_COLOR = 17,
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D3D12_BLEND_SRC1_ALPHA = 18,
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D3D12_BLEND_SRC1_ALPHA = 18,
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D3D12_BLEND_INV_SRC1_ALPHA = 19,
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D3D12_BLEND_INV_SRC1_ALPHA = 19,
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D3D12_BLEND_ALPHA_FACTOR = 20,
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D3D12_BLEND_INV_ALPHA_FACTOR = 21,
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} D3D12_BLEND;
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} D3D12_BLEND;
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typedef enum D3D12_BLEND_OP
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typedef enum D3D12_BLEND_OP
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@ -2094,6 +2115,9 @@ typedef enum D3D12_COMMAND_LIST_TYPE
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D3D12_COMMAND_LIST_TYPE_BUNDLE = 1,
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D3D12_COMMAND_LIST_TYPE_BUNDLE = 1,
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D3D12_COMMAND_LIST_TYPE_COMPUTE = 2,
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D3D12_COMMAND_LIST_TYPE_COMPUTE = 2,
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D3D12_COMMAND_LIST_TYPE_COPY = 3,
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D3D12_COMMAND_LIST_TYPE_COPY = 3,
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D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE = 4,
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D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS = 5,
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D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE = 6,
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} D3D12_COMMAND_LIST_TYPE;
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} D3D12_COMMAND_LIST_TYPE;
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typedef enum D3D12_COMMAND_QUEUE_PRIORITY
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typedef enum D3D12_COMMAND_QUEUE_PRIORITY
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@ -2154,6 +2178,14 @@ typedef enum D3D_SHADER_MODEL
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{
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{
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D3D_SHADER_MODEL_5_1 = 0x51,
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D3D_SHADER_MODEL_5_1 = 0x51,
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D3D_SHADER_MODEL_6_0 = 0x60,
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D3D_SHADER_MODEL_6_0 = 0x60,
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D3D_SHADER_MODEL_6_1 = 0x61,
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D3D_SHADER_MODEL_6_2 = 0x62,
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D3D_SHADER_MODEL_6_3 = 0x63,
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D3D_SHADER_MODEL_6_4 = 0x64,
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D3D_SHADER_MODEL_6_5 = 0x65,
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D3D_SHADER_MODEL_6_6 = 0x66,
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D3D_SHADER_MODEL_6_7 = 0x67,
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D3D_HIGHEST_SHADER_MODEL = D3D_SHADER_MODEL_6_7,
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} D3D_SHADER_MODEL;
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} D3D_SHADER_MODEL;
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typedef struct D3D12_FEATURE_DATA_SHADER_MODEL
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typedef struct D3D12_FEATURE_DATA_SHADER_MODEL
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@ -2261,11 +2293,18 @@ typedef enum D3D12_FEATURE
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D3D12_FEATURE_SERIALIZATION = 24,
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D3D12_FEATURE_SERIALIZATION = 24,
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D3D12_FEATURE_CROSS_NODE = 25,
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D3D12_FEATURE_CROSS_NODE = 25,
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D3D12_FEATURE_D3D12_OPTIONS5 = 27,
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D3D12_FEATURE_D3D12_OPTIONS5 = 27,
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D3D12_FEATURE_DISPLAYABLE = 28,
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D3D12_FEATURE_D3D12_OPTIONS6 = 30,
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D3D12_FEATURE_D3D12_OPTIONS6 = 30,
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D3D12_FEATURE_QUERY_META_COMMAND = 31,
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D3D12_FEATURE_QUERY_META_COMMAND = 31,
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D3D12_FEATURE_D3D12_OPTIONS7 = 32,
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D3D12_FEATURE_D3D12_OPTIONS7 = 32,
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D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
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D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
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D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
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D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
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D3D12_FEATURE_D3D12_OPTIONS8 = 36,
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D3D12_FEATURE_D3D12_OPTIONS9 = 37,
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D3D12_FEATURE_D3D12_OPTIONS10 = 39,
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D3D12_FEATURE_D3D12_OPTIONS11 = 40,
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D3D12_FEATURE_D3D12_OPTIONS12 = 41,
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D3D12_FEATURE_D3D12_OPTIONS13 = 42,
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} D3D12_FEATURE;
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} D3D12_FEATURE;
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typedef struct D3D12_MEMCPY_DEST
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typedef struct D3D12_MEMCPY_DEST
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@ -2458,6 +2497,8 @@ typedef enum D3D12_QUERY_TYPE
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D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 = 5,
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D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 = 5,
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D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 = 6,
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D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 = 6,
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D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 = 7,
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D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 = 7,
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D3D12_QUERY_TYPE_VIDEO_DECODE_STATISTICS = 8,
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D3D12_QUERY_TYPE_PIPELINE_STATISTICS1 = 10,
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} D3D12_QUERY_TYPE;
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} D3D12_QUERY_TYPE;
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typedef struct D3D12_QUERY_DATA_PIPELINE_STATISTICS
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typedef struct D3D12_QUERY_DATA_PIPELINE_STATISTICS
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@ -2780,6 +2821,7 @@ typedef enum D3D12_FENCE_FLAGS
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D3D12_FENCE_FLAG_NONE = 0x0,
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D3D12_FENCE_FLAG_NONE = 0x0,
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D3D12_FENCE_FLAG_SHARED = 0x1,
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D3D12_FENCE_FLAG_SHARED = 0x1,
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D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2,
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D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2,
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D3D12_FENCE_FLAG_NON_MONITORED = 0x4,
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} D3D12_FENCE_FLAGS;
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} D3D12_FENCE_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_FENCE_FLAGS);")
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_FENCE_FLAGS);")
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@ -2789,6 +2831,9 @@ typedef enum D3D12_QUERY_HEAP_TYPE
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D3D12_QUERY_HEAP_TYPE_TIMESTAMP = 1,
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D3D12_QUERY_HEAP_TYPE_TIMESTAMP = 1,
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D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS = 2,
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D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS = 2,
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D3D12_QUERY_HEAP_TYPE_SO_STATISTICS = 3,
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D3D12_QUERY_HEAP_TYPE_SO_STATISTICS = 3,
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D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS = 4,
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D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP = 5,
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D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS1 = 7,
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} D3D12_QUERY_HEAP_TYPE;
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} D3D12_QUERY_HEAP_TYPE;
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typedef struct D3D12_QUERY_HEAP_DESC
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typedef struct D3D12_QUERY_HEAP_DESC
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@ -2809,6 +2854,8 @@ typedef enum D3D12_INDIRECT_ARGUMENT_TYPE
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D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW,
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D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW,
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D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW,
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D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW,
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D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW,
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D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW,
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D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS,
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D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH,
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} D3D12_INDIRECT_ARGUMENT_TYPE;
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} D3D12_INDIRECT_ARGUMENT_TYPE;
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typedef struct D3D12_INDIRECT_ARGUMENT_DESC
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typedef struct D3D12_INDIRECT_ARGUMENT_DESC
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