tests: Write test name to debug output.

This is useful when inspecting the output of D3D12 debug layer.
This commit is contained in:
Józef Kucia
2016-11-09 14:46:37 +01:00
parent 9242c12c51
commit 2eed0e0ed3
2 changed files with 57 additions and 22 deletions

View File

@@ -3119,26 +3119,26 @@ START_TEST(d3d12)
ID3D12Debug_Release(debug);
}
test_create_device();
test_node_count();
test_check_feature_support();
test_create_command_allocator();
test_create_command_list();
test_create_command_queue();
test_create_committed_resource();
test_create_descriptor_heap();
test_create_root_signature();
test_create_pipeline_state();
test_create_fence();
test_reset_command_allocator();
test_cpu_signal_fence();
test_gpu_signal_fence();
test_multithread_fence_wait();
test_clear_render_target_view();
test_draw_instanced();
test_texture_resource_barriers();
test_invalid_texture_resource_barriers();
test_device_removed_reason();
test_map_resource();
test_bundle_state_inheritance();
run_test(test_create_device);
run_test(test_node_count);
run_test(test_check_feature_support);
run_test(test_create_command_allocator);
run_test(test_create_command_list);
run_test(test_create_command_queue);
run_test(test_create_committed_resource);
run_test(test_create_descriptor_heap);
run_test(test_create_root_signature);
run_test(test_create_pipeline_state);
run_test(test_create_fence);
run_test(test_reset_command_allocator);
run_test(test_cpu_signal_fence);
run_test(test_gpu_signal_fence);
run_test(test_multithread_fence_wait);
run_test(test_clear_render_target_view);
run_test(test_draw_instanced);
run_test(test_texture_resource_barriers);
run_test(test_invalid_texture_resource_barriers);
run_test(test_device_removed_reason);
run_test(test_map_resource);
run_test(test_bundle_state_inheritance);
}