mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-12-15 08:03:30 -08:00
vkd3d-shader/dxil: Rewrite sm6_value_get_constant_uint() in terms of the SM6 value.
Instead of using the VSIR register.
This commit is contained in:
committed by
Henri Verbeet
parent
f4f2617584
commit
2e3f99e61e
Notes:
Henri Verbeet
2025-06-10 18:06:02 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1546
@@ -223,6 +223,7 @@ enum vkd3d_shader_error
|
||||
VKD3D_SHADER_ERROR_DXIL_INVALID_PROPERTIES = 8017,
|
||||
VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES = 8018,
|
||||
VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCE_HANDLE = 8019,
|
||||
VKD3D_SHADER_ERROR_DXIL_INVALID_CONSTANT = 8020,
|
||||
|
||||
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300,
|
||||
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301,
|
||||
|
||||
Reference in New Issue
Block a user