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vkd3d-shader/hlsl: Unify type minor/major size functions.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
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Alexandre Julliard
parent
039b69ace9
commit
2dcfc888fb
Notes:
Alexandre Julliard
2022-10-18 00:13:00 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/5
@@ -799,6 +799,8 @@ unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type);
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unsigned int hlsl_compute_component_offset(struct hlsl_ctx *ctx, struct hlsl_type *type,
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unsigned int idx, struct hlsl_type **comp_type);
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bool hlsl_type_is_row_major(const struct hlsl_type *type);
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unsigned int hlsl_type_minor_size(const struct hlsl_type *type);
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unsigned int hlsl_type_major_size(const struct hlsl_type *type);
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unsigned int hlsl_type_get_sm4_offset(const struct hlsl_type *type, unsigned int offset);
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bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2);
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