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vkd3d-shader: Set the program block count to the maximum for any function.
The block count is intended to be used for allocation of block info.
This commit is contained in:
committed by
Henri Verbeet
parent
a5a8a4cc99
commit
2d508a2fa6
Notes:
Henri Verbeet
2025-10-03 00:55:37 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1763
@@ -1598,7 +1598,7 @@ struct vsir_program
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unsigned int input_control_point_count, output_control_point_count;
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struct vsir_thread_group_size thread_group_size;
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unsigned int flat_constant_count[3];
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unsigned int block_count;
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unsigned int block_count; /* maximum block count in any function */
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unsigned int temp_count;
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unsigned int ssa_count;
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enum vsir_global_flags global_flags;
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