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vkd3d-shader/hlsl: Add support for RWTexture1DArray.
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committed by
Alexandre Julliard
parent
ae9d29a377
commit
2c71c18879
Notes:
Alexandre Julliard
2023-10-19 23:22:47 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/419
@@ -181,7 +181,7 @@ float4 main() : sv_target1
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}
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% RWTexture1DArray types
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[pixel shader fail(sm>=6) todo]
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[pixel shader fail(sm>=6)]
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struct s
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{
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float3 a;
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