vkd3d-shader/fx: Handle SetBlendState().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-08-14 13:46:34 +02:00
committed by Henri Verbeet
parent 16e9872718
commit 2c533e494a
Notes: Henri Verbeet 2024-08-15 17:59:50 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/998
2 changed files with 12 additions and 4 deletions

View File

@@ -10,6 +10,7 @@ ComputeShader cs;
DomainShader doms;
RenderTargetView rtv1;
DepthStencilView dsv;
BlendState bs;
technique11
{
@@ -21,5 +22,6 @@ technique11
SetComputeShader(cs);
SetDomainShader(doms);
OMSetRenderTargets(rtv1, dsv);
SetBlendState(bs, float4(1, 2, 3, 4), 0xf);
}
}