mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
tests: Import HLSL struct varying tests from Wine.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
ce7c964935
commit
2c4d4277dd
@ -58,6 +58,7 @@ vkd3d_shader_tests = \
|
|||||||
tests/hlsl-return-implicit-conversion.shader_test \
|
tests/hlsl-return-implicit-conversion.shader_test \
|
||||||
tests/hlsl-return-void.shader_test \
|
tests/hlsl-return-void.shader_test \
|
||||||
tests/hlsl-struct-assignment.shader_test \
|
tests/hlsl-struct-assignment.shader_test \
|
||||||
|
tests/hlsl-struct-varying.shader_test \
|
||||||
tests/hlsl-vector-indexing.shader_test \
|
tests/hlsl-vector-indexing.shader_test \
|
||||||
tests/hlsl-vector-indexing-uniform.shader_test \
|
tests/hlsl-vector-indexing-uniform.shader_test \
|
||||||
tests/math.shader_test \
|
tests/math.shader_test \
|
||||||
@ -197,6 +198,7 @@ XFAIL_TESTS = \
|
|||||||
tests/hlsl-return-implicit-conversion.shader_test \
|
tests/hlsl-return-implicit-conversion.shader_test \
|
||||||
tests/hlsl-return-void.shader_test \
|
tests/hlsl-return-void.shader_test \
|
||||||
tests/hlsl-struct-assignment.shader_test \
|
tests/hlsl-struct-assignment.shader_test \
|
||||||
|
tests/hlsl-struct-varying.shader_test \
|
||||||
tests/hlsl-vector-indexing.shader_test \
|
tests/hlsl-vector-indexing.shader_test \
|
||||||
tests/hlsl-vector-indexing-uniform.shader_test \
|
tests/hlsl-vector-indexing-uniform.shader_test \
|
||||||
tests/math.shader_test \
|
tests/math.shader_test \
|
||||||
|
29
tests/hlsl-struct-varying.shader_test
Normal file
29
tests/hlsl-struct-varying.shader_test
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
[pixel shader]
|
||||||
|
struct input
|
||||||
|
{
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
float4 pos : sv_position;
|
||||||
|
} m;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct output
|
||||||
|
{
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
float4 color : sv_target;
|
||||||
|
} m;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct output main(struct input i)
|
||||||
|
{
|
||||||
|
struct output o;
|
||||||
|
o.m.color = i.m.pos;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
[test]
|
||||||
|
draw quad
|
||||||
|
probe rgba (0, 1) (0.5, 1.5, 0.0, 1.0)
|
||||||
|
probe rgba (1, 0) (1.5, 0.5, 0.0, 1.0)
|
||||||
|
probe rgba (3, 5) (3.5, 5.5, 0.0, 1.0)
|
Loading…
x
Reference in New Issue
Block a user