diff --git a/tests/hlsl_d3d12.c b/tests/hlsl_d3d12.c index 23d06e3d..62d57158 100644 --- a/tests/hlsl_d3d12.c +++ b/tests/hlsl_d3d12.c @@ -2478,6 +2478,91 @@ static void test_signature_reflection(void) {"sv_position", 0, 4, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0}, }; + static const char vs6_source[] = + "struct output\n" + "{\n" + " uint a : ALPHA; // Uses o0.x\n" + " uint b : SV_RenderTargetArrayIndex; // Uses o0.y, but is special: it also reserves o0.zw\n" + " uint c : CHARLIE; // Ends up in o1.x\n" + " uint d : DELTA; // Ends up in o1.y\n" + "};\n" + "\n" + "void main(out struct output s, inout float4 p : sv_position)\n" + "{\n" + " s.a = 0;\n" + " s.b = 0;\n" + " s.c = 0;\n" + " s.d = 0;\n" + "};\n"; + + static const D3D12_SIGNATURE_PARAMETER_DESC vs6_inputs[] = + { + {"sv_position", 0, 0, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0xf}, + }; + + static const D3D12_SIGNATURE_PARAMETER_DESC vs6_outputs[] = + { + {"ALPHA", 0, 0, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0xe}, + {"SV_RenderTargetArrayIndex", 0, 0, D3D_NAME_RENDER_TARGET_ARRAY_INDEX, D3D_REGISTER_COMPONENT_UINT32, 0x2, 0xd}, + {"CHARLIE", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0xe}, + {"DELTA", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x2, 0xd}, + {"sv_position", 0, 2, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0}, + }; + + static const char ps13_source[] = + "struct input\n" + "{\n" + " uint a : ALPHA;\n" + " uint b : SV_ViewPortArrayIndex; // Uses v0.y but also reserves v0.zw\n" + " uint c : CHARLIE;\n" + " uint d : DELTA;\n" + "};\n" + "\n" + "float4 main(struct input s) : sv_target\n" + "{\n" + " return s.a + s.b + s.c + s.d;\n" + "};\n"; + + static const D3D12_SIGNATURE_PARAMETER_DESC ps13_inputs[] = + { + {"ALPHA", 0, 0, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0x1}, + {"SV_ViewPortArrayIndex", 0, 0, D3D_NAME_VIEWPORT_ARRAY_INDEX, D3D_REGISTER_COMPONENT_UINT32, 0x2, 0x2}, + {"CHARLIE", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0x1}, + {"DELTA", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x2, 0x2}, + }; + + static const char ps14_source[] = + "struct input\n" + "{\n" + " uint a : ALPHA;\n" + " float b : BRAVO;\n" + " uint c : SV_RenderTargetArrayIndex; // Locks 'd', 'e', 'f', and 'h' away from the register.\n" + " uint d : DELTA;\n" + " uint e : ECHO;\n" + " uint f : FOXTROT;\n" + " uint g : SV_ViewPortArrayIndex; // Shares register with 'c'.\n" + " uint h : HOTEL;\n" + " uint i : SV_PrimitiveID; // Shares register with 'c' and 'g'.\n" + "};\n" + "\n" + "float4 main(struct input s) : sv_target\n" + "{\n" + " return s.a + s.b + s.c + s.d + s.e + s.f + s.g + s.h + s.i;\n" + "};\n"; + + static const D3D12_SIGNATURE_PARAMETER_DESC ps14_inputs[] = + { + {"ALPHA", 0, 0, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0x1}, + {"SV_RenderTargetArrayIndex", 0, 0, D3D_NAME_RENDER_TARGET_ARRAY_INDEX, D3D_REGISTER_COMPONENT_UINT32, 0x2, 0x2}, + {"SV_ViewPortArrayIndex", 0, 0, D3D_NAME_VIEWPORT_ARRAY_INDEX, D3D_REGISTER_COMPONENT_UINT32, 0x4, 0x4}, + {"SV_PrimitiveID", 0, 0, D3D_NAME_PRIMITIVE_ID, D3D_REGISTER_COMPONENT_UINT32, 0x8, 0x8}, + {"BRAVO", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0x1}, + {"DELTA", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0x1}, + {"ECHO", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x2, 0x2}, + {"FOXTROT", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x4, 0x4}, + {"HOTEL", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x8, 0x8}, + }; + static const char hs1_source[] = "struct hs_data\n" "{\n" @@ -2733,6 +2818,9 @@ static void test_signature_reflection(void) {ps12_source, "ps_4_0", false, ps12_inputs, ARRAY_SIZE(ps12_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple)}, {vs4_source, "vs_4_0", false, vs4_inputs, ARRAY_SIZE(vs4_inputs), vs4_outputs, ARRAY_SIZE(vs4_outputs)}, {vs5_source, "vs_4_0", false, vs5_inputs, ARRAY_SIZE(vs5_inputs), vs5_outputs, ARRAY_SIZE(vs5_outputs)}, + {vs6_source, "vs_4_0", false, vs6_inputs, ARRAY_SIZE(vs6_inputs), vs6_outputs, ARRAY_SIZE(vs6_outputs), NULL, 0, true}, + {ps13_source, "ps_4_0", false, ps13_inputs, ARRAY_SIZE(ps13_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true}, + {ps14_source, "ps_4_0", false, ps14_inputs, ARRAY_SIZE(ps14_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true}, {hs1_source, "hs_5_0", false, NULL, 0, hs1_outputs, ARRAY_SIZE(hs1_outputs), hs1_patch_constants, ARRAY_SIZE(hs1_patch_constants)}, {hs2_source, "hs_5_0", false, NULL, 0, hs2_outputs, ARRAY_SIZE(hs2_outputs), hs2_patch_constants, ARRAY_SIZE(hs2_patch_constants)}, {hs3_source, "hs_5_0", false, NULL, 0, hs3_outputs, ARRAY_SIZE(hs3_outputs), hs3_patch_constants, ARRAY_SIZE(hs3_patch_constants)},