vkd3d-shader/ir: Use vsir_data_type_get_name() in vsir_validate_sampler_register().

This commit is contained in:
Henri Verbeet
2025-08-29 21:18:16 +02:00
parent 3063bbe3de
commit 2be5348383
Notes: Henri Verbeet 2025-09-02 11:46:09 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1706

View File

@@ -9631,7 +9631,8 @@ static void vsir_validate_sampler_register(struct validation_context *ctx,
if (reg->data_type != VSIR_DATA_UNUSED)
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE,
"Invalid data type %#x for a SAMPLER register.", reg->data_type);
"Invalid data type \"%s\" (%#x) for a SAMPLER register.",
vsir_data_type_get_name(reg->data_type, "<unknown>"), reg->data_type);
/* VEC4 is allowed in gather operations. */
if (reg->dimension == VSIR_DIMENSION_SCALAR)