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tests: Add some tests for nested arrays.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -57,6 +57,7 @@ vkd3d_shader_tests = \
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tests/hlsl-invalid.shader_test \
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tests/hlsl-majority-pragma.shader_test \
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tests/hlsl-majority-typedef.shader_test \
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tests/hlsl-nested-arrays.shader_test \
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tests/hlsl-return-implicit-conversion.shader_test \
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tests/hlsl-return-void.shader_test \
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tests/hlsl-static-initializer.shader_test \
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@ -249,6 +250,7 @@ XFAIL_TESTS = \
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tests/hlsl-comma.shader_test \
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tests/hlsl-majority-pragma.shader_test \
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tests/hlsl-majority-typedef.shader_test \
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tests/hlsl-nested-arrays.shader_test \
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tests/hlsl-return-implicit-conversion.shader_test \
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tests/hlsl-return-void.shader_test \
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tests/hlsl-static-initializer.shader_test \
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25
tests/hlsl-nested-arrays.shader_test
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25
tests/hlsl-nested-arrays.shader_test
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@ -0,0 +1,25 @@
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[pixel shader fail]
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uniform float4 color[2][3];
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float4 main() : sv_target
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{
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return color[2][1];
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}
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[pixel shader]
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uniform float color[2][3];
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float4 main() : sv_target
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{
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return float4(color[1][0], color[0][0], color[1][2], color[0][2]);
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}
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[test]
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uniform 0 float4 0.1 0.0 0.0 0.0
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uniform 4 float4 0.2 0.0 0.0 0.0
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uniform 8 float4 0.3 0.0 0.0 0.0
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uniform 12 float4 0.4 0.0 0.0 0.0
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uniform 16 float4 0.5 0.0 0.0 0.0
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uniform 20 float4 0.6 0.0 0.0 0.0
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draw quad
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probe all rgba (0.4, 0.1, 0.6, 0.3)
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