mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d: Create Vulkan device when creating D3D12 device.
This commit is contained in:
parent
f86ca50443
commit
2a99c21534
@ -78,6 +78,353 @@ static void vkd3d_instance_destroy(struct vkd3d_instance *instance)
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VK_CALL(vkDestroyInstance(instance->vk_instance, NULL));
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}
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static void vkd3d_trace_physical_device(VkPhysicalDevice device,
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const struct vkd3d_vk_instance_procs *vk_procs)
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{
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VkPhysicalDeviceProperties device_properties;
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VkQueueFamilyProperties *queue_properties;
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VkPhysicalDeviceFeatures features;
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VkPhysicalDeviceLimits *limits;
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uint32_t count;
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unsigned int i;
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VK_CALL(vkGetPhysicalDeviceProperties(device, &device_properties));
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TRACE("Device name: %s.\n", device_properties.deviceName);
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TRACE("Vendor ID: %#x, Device ID: %#x.\n", device_properties.vendorID, device_properties.deviceID);
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TRACE("Driver version: %#x.\n", device_properties.driverVersion);
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TRACE("API version: %u.%u.%u.\n", VK_VERSION_MAJOR(device_properties.apiVersion),
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VK_VERSION_MINOR(device_properties.apiVersion), VK_VERSION_PATCH(device_properties.apiVersion));
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VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(device, &count, NULL));
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TRACE("Queue families [%u]:\n", count);
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if (!(queue_properties = vkd3d_calloc(count, sizeof(VkQueueFamilyProperties))))
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return;
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VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(device, &count, queue_properties));
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for (i = 0; i < count; ++i)
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{
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TRACE(" Queue family[%u]: flags %s, count %u, timestamp bits %u, image transfer granularity %s.\n",
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i, debug_vk_queue_flags(queue_properties[i].queueFlags),
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queue_properties[i].queueCount, queue_properties[i].timestampValidBits,
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debug_vk_extent_3d(queue_properties[i].minImageTransferGranularity));
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}
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vkd3d_free(queue_properties);
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limits = &device_properties.limits;
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TRACE("Device limits:\n");
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TRACE(" maxImageDimension1D: %u.\n", limits->maxImageDimension1D);
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TRACE(" maxImageDimension2D: %u.\n", limits->maxImageDimension2D);
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TRACE(" maxImageDimension3D: %u.\n", limits->maxImageDimension3D);
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TRACE(" maxImageDimensionCube: %u.\n", limits->maxImageDimensionCube);
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TRACE(" maxImageArrayLayers: %u.\n", limits->maxImageArrayLayers);
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TRACE(" maxTexelBufferElements: %u.\n", limits->maxTexelBufferElements);
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TRACE(" maxUniformBufferRange: %u.\n", limits->maxUniformBufferRange);
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TRACE(" maxStorageBufferRange: %u.\n", limits->maxStorageBufferRange);
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TRACE(" maxPushConstantsSize: %u.\n", limits->maxPushConstantsSize);
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TRACE(" maxMemoryAllocationCount: %u.\n", limits->maxMemoryAllocationCount);
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TRACE(" maxSamplerAllocationCount: %u.\n", limits->maxSamplerAllocationCount);
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TRACE(" bufferImageGranularity: %s.\n", debugstr_uint64(limits->bufferImageGranularity));
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TRACE(" sparseAddressSpaceSize: %s.\n", debugstr_uint64(limits->sparseAddressSpaceSize));
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TRACE(" maxBoundDescriptorSets: %u.\n", limits->maxBoundDescriptorSets);
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TRACE(" maxPerStageDescriptorSamplers: %u.\n", limits->maxPerStageDescriptorSamplers);
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TRACE(" maxPerStageDescriptorUniformBuffers: %u.\n", limits->maxPerStageDescriptorUniformBuffers);
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TRACE(" maxPerStageDescriptorStorageBuffers: %u.\n", limits->maxPerStageDescriptorStorageBuffers);
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TRACE(" maxPerStageDescriptorSampledImages: %u.\n", limits->maxPerStageDescriptorSampledImages);
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TRACE(" maxPerStageDescriptorStorageImages: %u.\n", limits->maxPerStageDescriptorStorageImages);
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TRACE(" maxPerStageDescriptorInputAttachments: %u.\n", limits->maxPerStageDescriptorInputAttachments);
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TRACE(" maxPerStageResources: %u.\n", limits->maxPerStageResources);
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TRACE(" maxDescriptorSetSamplers: %u.\n", limits->maxDescriptorSetSamplers);
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TRACE(" maxDescriptorSetUniformBuffers: %u.\n", limits->maxDescriptorSetUniformBuffers);
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TRACE(" maxDescriptorSetUniformBuffersDynamic: %u.\n", limits->maxDescriptorSetUniformBuffersDynamic);
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TRACE(" maxDescriptorSetStorageBuffers: %u.\n", limits->maxDescriptorSetStorageBuffers);
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TRACE(" maxDescriptorSetStorageBuffersDynamic: %u.\n", limits->maxDescriptorSetStorageBuffersDynamic);
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TRACE(" maxDescriptorSetSampledImages: %u.\n", limits->maxDescriptorSetSampledImages);
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TRACE(" maxDescriptorSetStorageImages: %u.\n", limits->maxDescriptorSetStorageImages);
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TRACE(" maxDescriptorSetInputAttachments: %u.\n", limits->maxDescriptorSetInputAttachments);
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TRACE(" maxVertexInputAttributes: %u.\n", limits->maxVertexInputAttributes);
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TRACE(" maxVertexInputBindings: %u.\n", limits->maxVertexInputBindings);
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TRACE(" maxVertexInputAttributeOffset: %u.\n", limits->maxVertexInputAttributeOffset);
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TRACE(" maxVertexInputBindingStride: %u.\n", limits->maxVertexInputBindingStride);
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TRACE(" maxVertexOutputComponents: %u.\n", limits->maxVertexOutputComponents);
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TRACE(" maxTessellationGenerationLevel: %u.\n", limits->maxTessellationGenerationLevel);
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TRACE(" maxTessellationPatchSize: %u.\n", limits->maxTessellationPatchSize);
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TRACE(" maxTessellationControlPerVertexInputComponents: %u.\n",
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limits->maxTessellationControlPerVertexInputComponents);
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TRACE(" maxTessellationControlPerVertexOutputComponents: %u.\n",
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limits->maxTessellationControlPerVertexOutputComponents);
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TRACE(" maxTessellationControlPerPatchOutputComponents: %u.\n",
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limits->maxTessellationControlPerPatchOutputComponents);
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TRACE(" maxTessellationControlTotalOutputComponents: %u.\n",
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limits->maxTessellationControlTotalOutputComponents);
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TRACE(" maxTessellationEvaluationInputComponents: %u.\n",
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limits->maxTessellationEvaluationInputComponents);
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TRACE(" maxTessellationEvaluationOutputComponents: %u.\n",
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limits->maxTessellationEvaluationOutputComponents);
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TRACE(" maxGeometryShaderInvocations: %u.\n", limits->maxGeometryShaderInvocations);
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TRACE(" maxGeometryInputComponents: %u.\n", limits->maxGeometryInputComponents);
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TRACE(" maxGeometryOutputComponents: %u.\n", limits->maxGeometryOutputComponents);
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TRACE(" maxGeometryOutputVertices: %u.\n", limits->maxGeometryOutputVertices);
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TRACE(" maxGeometryTotalOutputComponents: %u.\n", limits->maxGeometryTotalOutputComponents);
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TRACE(" maxFragmentInputComponents: %u.\n", limits->maxFragmentInputComponents);
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TRACE(" maxFragmentOutputAttachments: %u.\n", limits->maxFragmentOutputAttachments);
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TRACE(" maxFragmentDualSrcAttachments: %u.\n", limits->maxFragmentDualSrcAttachments);
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TRACE(" maxFragmentCombinedOutputResources: %u.\n", limits->maxFragmentCombinedOutputResources);
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TRACE(" maxComputeSharedMemorySize: %u.\n", limits->maxComputeSharedMemorySize);
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TRACE(" maxComputeWorkGroupCount: %u, %u, %u.\n", limits->maxComputeWorkGroupCount[0],
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limits->maxComputeWorkGroupCount[1], limits->maxComputeWorkGroupCount[2]);
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TRACE(" maxComputeWorkGroupInvocations: %u.\n", limits->maxComputeWorkGroupInvocations);
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TRACE(" maxComputeWorkGroupSize: %u, %u, %u.\n", limits->maxComputeWorkGroupSize[0],
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limits->maxComputeWorkGroupSize[1], limits->maxComputeWorkGroupSize[2]);
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TRACE(" subPixelPrecisionBits: %u.\n", limits->subPixelPrecisionBits);
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TRACE(" subTexelPrecisionBits: %u.\n", limits->subTexelPrecisionBits);
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TRACE(" mipmapPrecisionBits: %u.\n", limits->mipmapPrecisionBits);
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TRACE(" maxDrawIndexedIndexValue: %u.\n", limits->maxDrawIndexedIndexValue);
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TRACE(" maxDrawIndirectCount: %u.\n", limits->maxDrawIndirectCount);
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TRACE(" maxSamplerLodBias: %f.\n", limits->maxSamplerLodBias);
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TRACE(" maxSamplerAnisotropy: %f.\n", limits->maxSamplerAnisotropy);
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TRACE(" maxViewports: %u.\n", limits->maxViewports);
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TRACE(" maxViewportDimensions: %u, %u.\n", limits->maxViewportDimensions[0],
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limits->maxViewportDimensions[1]);
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TRACE(" viewportBoundsRange: %f, %f.\n", limits->viewportBoundsRange[0], limits->viewportBoundsRange[1]);
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TRACE(" viewportSubPixelBits: %u.\n", limits->viewportSubPixelBits);
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TRACE(" minMemoryMapAlignment: %u.\n", (unsigned int)limits->minMemoryMapAlignment);
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TRACE(" minTexelBufferOffsetAlignment: %s.\n", debugstr_uint64(limits->minTexelBufferOffsetAlignment));
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TRACE(" minUniformBufferOffsetAlignment: %s.\n", debugstr_uint64(limits->minUniformBufferOffsetAlignment));
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TRACE(" minStorageBufferOffsetAlignment: %s.\n", debugstr_uint64(limits->minStorageBufferOffsetAlignment));
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TRACE(" minTexelOffset: %d.\n", limits->minTexelOffset);
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TRACE(" maxTexelOffset: %u.\n", limits->maxTexelOffset);
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TRACE(" minTexelGatherOffset: %d.\n", limits->minTexelGatherOffset);
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TRACE(" maxTexelGatherOffset: %u.\n", limits->maxTexelGatherOffset);
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TRACE(" minInterpolationOffset: %f.\n", limits->minInterpolationOffset);
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TRACE(" maxInterpolationOffset: %f.\n", limits->maxInterpolationOffset);
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TRACE(" subPixelInterpolationOffsetBits: %u.\n", limits->subPixelInterpolationOffsetBits);
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TRACE(" maxFramebufferWidth: %u.\n", limits->maxFramebufferWidth);
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TRACE(" maxFramebufferHeight: %u.\n", limits->maxFramebufferHeight);
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TRACE(" maxFramebufferLayers: %u.\n", limits->maxFramebufferLayers);
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TRACE(" framebufferColorSampleCounts: %#x.\n", limits->framebufferColorSampleCounts);
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TRACE(" framebufferDepthSampleCounts: %#x.\n", limits->framebufferDepthSampleCounts);
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TRACE(" framebufferStencilSampleCounts: %#x.\n", limits->framebufferStencilSampleCounts);
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TRACE(" framebufferNoAttachmentsSampleCounts: %#x.\n", limits->framebufferNoAttachmentsSampleCounts);
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TRACE(" maxColorAttachments: %u.\n", limits->maxColorAttachments);
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TRACE(" sampledImageColorSampleCounts: %#x.\n", limits->sampledImageColorSampleCounts);
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TRACE(" sampledImageIntegerSampleCounts: %#x.\n", limits->sampledImageIntegerSampleCounts);
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TRACE(" sampledImageDepthSampleCounts: %#x.\n", limits->sampledImageDepthSampleCounts);
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TRACE(" sampledImageStencilSampleCounts: %#x.\n", limits->sampledImageStencilSampleCounts);
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TRACE(" storageImageSampleCounts: %#x.\n", limits->storageImageSampleCounts);
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TRACE(" maxSampleMaskWords: %u.\n", limits->maxSampleMaskWords);
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TRACE(" timestampComputeAndGraphics: %#x.\n", limits->timestampComputeAndGraphics);
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TRACE(" timestampPeriod: %f.\n", limits->timestampPeriod);
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TRACE(" maxClipDistances: %u.\n", limits->maxClipDistances);
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TRACE(" maxCullDistances: %u.\n", limits->maxCullDistances);
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TRACE(" maxCombinedClipAndCullDistances: %u.\n", limits->maxCombinedClipAndCullDistances);
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TRACE(" discreteQueuePriorities: %u.\n", limits->discreteQueuePriorities);
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TRACE(" pointSizeRange: %f, %f.\n", limits->pointSizeRange[0], limits->pointSizeRange[1]);
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TRACE(" lineWidthRange: %f, %f,\n", limits->lineWidthRange[0], limits->lineWidthRange[1]);
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TRACE(" pointSizeGranularity: %f.\n", limits->pointSizeGranularity);
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TRACE(" lineWidthGranularity: %f.\n", limits->lineWidthGranularity);
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TRACE(" strictLines: %#x.\n", limits->strictLines);
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TRACE(" standardSampleLocations: %#x.\n", limits->standardSampleLocations);
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TRACE(" optimalBufferCopyOffsetAlignment: %s.\n",
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debugstr_uint64(limits->optimalBufferCopyOffsetAlignment));
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TRACE(" optimalBufferCopyRowPitchAlignment: %s.\n",
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debugstr_uint64(limits->optimalBufferCopyRowPitchAlignment));
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TRACE(" nonCoherentAtomSize: %s.\n", debugstr_uint64(limits->nonCoherentAtomSize));
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VK_CALL(vkGetPhysicalDeviceFeatures(device, &features));
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TRACE("Device features:\n");
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TRACE(" robustBufferAccess: %#x.\n", features.robustBufferAccess);
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TRACE(" fullDrawIndexUint32: %#x.\n", features.fullDrawIndexUint32);
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TRACE(" imageCubeArray: %#x.\n", features.imageCubeArray);
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TRACE(" independentBlend: %#x.\n", features.independentBlend);
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TRACE(" geometryShader: %#x.\n", features.geometryShader);
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TRACE(" tessellationShader: %#x.\n", features.tessellationShader);
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TRACE(" sampleRateShading: %#x.\n", features.sampleRateShading);
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TRACE(" dualSrcBlend: %#x.\n", features.dualSrcBlend);
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TRACE(" logicOp: %#x.\n", features.logicOp);
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TRACE(" multiDrawIndirect: %#x.\n", features.multiDrawIndirect);
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TRACE(" drawIndirectFirstInstance: %#x.\n", features.drawIndirectFirstInstance);
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TRACE(" depthClamp: %#x.\n", features.depthClamp);
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TRACE(" depthBiasClamp: %#x.\n", features.depthBiasClamp);
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TRACE(" fillModeNonSolid: %#x.\n", features.fillModeNonSolid);
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TRACE(" depthBounds: %#x.\n", features.depthBounds);
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TRACE(" wideLines: %#x.\n", features.wideLines);
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TRACE(" largePoints: %#x.\n", features.largePoints);
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TRACE(" alphaToOne: %#x.\n", features.alphaToOne);
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TRACE(" multiViewport: %#x.\n", features.multiViewport);
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TRACE(" samplerAnisotropy: %#x.\n", features.samplerAnisotropy);
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TRACE(" textureCompressionETC2: %#x.\n", features.textureCompressionETC2);
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TRACE(" textureCompressionASTC_LDR: %#x.\n", features.textureCompressionASTC_LDR);
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TRACE(" textureCompressionBC: %#x.\n", features.textureCompressionBC);
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TRACE(" occlusionQueryPrecise: %#x.\n", features.occlusionQueryPrecise);
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TRACE(" pipelineStatisticsQuery: %#x.\n", features.pipelineStatisticsQuery);
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TRACE(" vertexOipelineStoresAndAtomics: %#x.\n", features.vertexPipelineStoresAndAtomics);
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TRACE(" fragmentStoresAndAtomics: %#x.\n", features.fragmentStoresAndAtomics);
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TRACE(" shaderTessellationAndGeometryPointSize: %#x.\n", features.shaderTessellationAndGeometryPointSize);
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TRACE(" shaderImageGatherExtended: %#x.\n", features.shaderImageGatherExtended);
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TRACE(" shaderStorageImageExtendedFormats: %#x.\n", features.shaderStorageImageExtendedFormats);
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TRACE(" shaderStorageImageMultisample: %#x.\n", features.shaderStorageImageMultisample);
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TRACE(" shaderStorageImageReadWithoutFormat: %#x.\n", features.shaderStorageImageReadWithoutFormat);
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TRACE(" shaderStorageImageWriteWithoutFormat: %#x.\n", features.shaderStorageImageWriteWithoutFormat);
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TRACE(" shaderUniformBufferArrayDynamicIndexing: %#x.\n", features.shaderUniformBufferArrayDynamicIndexing);
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TRACE(" shaderSampledImageArrayDynamicIndexing: %#x.\n", features.shaderSampledImageArrayDynamicIndexing);
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TRACE(" shaderStorageBufferArrayDynamicIndexing: %#x.\n", features.shaderStorageBufferArrayDynamicIndexing);
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TRACE(" shaderStorageImageArrayDynamicIndexing: %#x.\n", features.shaderStorageImageArrayDynamicIndexing);
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TRACE(" shaderClipDistance: %#x.\n", features.shaderClipDistance);
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TRACE(" shaderCullDistance: %#x.\n", features.shaderCullDistance);
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TRACE(" shaderFloat64: %#x.\n", features.shaderFloat64);
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TRACE(" shaderInt64: %#x.\n", features.shaderInt64);
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TRACE(" shaderInt16: %#x.\n", features.shaderInt16);
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TRACE(" shaderResourceResidency: %#x.\n", features.shaderResourceResidency);
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TRACE(" shaderResourceMinLod: %#x.\n", features.shaderResourceMinLod);
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TRACE(" sparseBinding: %#x.\n", features.sparseBinding);
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TRACE(" sparseResidencyBuffer: %#x.\n", features.sparseResidencyBuffer);
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TRACE(" sparseResidencyImage2D: %#x.\n", features.sparseResidencyImage2D);
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TRACE(" sparseResidencyImage3D: %#x.\n", features.sparseResidencyImage3D);
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TRACE(" sparseResidency2Samples: %#x.\n", features.sparseResidency2Samples);
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TRACE(" sparseResidency4Samples: %#x.\n", features.sparseResidency4Samples);
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TRACE(" sparseResidency8Samples: %#x.\n", features.sparseResidency8Samples);
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TRACE(" sparseResidency16Samples: %#x.\n", features.sparseResidency16Samples);
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TRACE(" sparseResidencyAliased: %#x.\n", features.sparseResidencyAliased);
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TRACE(" variableMultisampleRate: %#x.\n", features.variableMultisampleRate);
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TRACE(" inheritedQueries: %#x.\n", features.inheritedQueries);
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}
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static HRESULT vkd3d_create_vk_device(struct d3d12_device *device)
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{
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const struct vkd3d_vk_instance_procs *vk_procs = &device->vkd3d_instance.vk_procs;
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unsigned int direct_queue_family_index, copy_queue_family_index;
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VkInstance instance = device->vkd3d_instance.vk_instance;
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VkQueueFamilyProperties *queue_properties;
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VkPhysicalDevice selected_physical_device;
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VkPhysicalDeviceFeatures device_features;
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VkDeviceQueueCreateInfo *queue_info;
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VkPhysicalDevice *physical_devices;
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VkDeviceCreateInfo device_info;
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uint32_t physical_device_count;
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uint32_t queue_family_count;
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VkDevice vk_device;
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unsigned int i;
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VkResult vr;
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HRESULT hr;
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TRACE("device %p.\n", device);
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/* Select a physical device */
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physical_device_count = 0;
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if ((vr = VK_CALL(vkEnumeratePhysicalDevices(instance, &physical_device_count, NULL))))
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{
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ERR("Failed to enumerate physical devices, vr %d.\n", vr);
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return hresult_from_vk_result(vr);
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}
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if (!physical_device_count)
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{
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ERR("No physical device available.\n");
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return E_FAIL;
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}
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if (!(physical_devices = vkd3d_calloc(physical_device_count, sizeof(*physical_devices))))
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return E_OUTOFMEMORY;
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TRACE("Enumerating %u physical device(s).\n", physical_device_count);
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if ((vr = VK_CALL(vkEnumeratePhysicalDevices(instance, &physical_device_count, physical_devices))))
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{
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ERR("Failed to enumerate physical devices, vr %d.\n", vr);
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vkd3d_free(physical_devices);
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return hresult_from_vk_result(vr);
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}
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for (i = 0; i < physical_device_count; ++i)
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vkd3d_trace_physical_device(physical_devices[i], vk_procs);
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if (physical_device_count > 1)
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FIXME("Multiple physical devices available, selecting the first one.\n");
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selected_physical_device = physical_devices[0];
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vkd3d_free(physical_devices);
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/* Create command queues */
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VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(selected_physical_device, &queue_family_count, NULL));
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if (!(queue_properties = vkd3d_calloc(queue_family_count, sizeof(*queue_properties))))
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return E_OUTOFMEMORY;
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VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(selected_physical_device,
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&queue_family_count, queue_properties));
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if (!(queue_info = vkd3d_calloc(queue_family_count, sizeof(*queue_info))))
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{
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vkd3d_free(queue_properties);
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return E_OUTOFMEMORY;
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}
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direct_queue_family_index = ~0u;
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copy_queue_family_index = ~0u;
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for (i = 0; i < queue_family_count; ++i)
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{
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static float priorities[] = {1.0f};
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queue_info[i].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queue_info[i].pNext = NULL;
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queue_info[i].flags = 0;
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queue_info[i].queueFamilyIndex = i;
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queue_info[i].queueCount = 1;
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queue_info[i].pQueuePriorities = priorities;
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if ((queue_properties[i].queueFlags & (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT))
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== (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT))
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direct_queue_family_index = i;
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if (queue_properties[i].queueFlags & VK_QUEUE_TRANSFER_BIT)
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copy_queue_family_index = i;
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}
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vkd3d_free(queue_properties);
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if (direct_queue_family_index == ~0u)
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{
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FIXME("Could not find a suitable queue family for a direct command queue.\n");
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vkd3d_free(queue_info);
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return E_FAIL;
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}
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if (copy_queue_family_index == ~0u)
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{
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FIXME("Could not find a suitable queue family for a copy command queue.\n");
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vkd3d_free(queue_info);
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return E_FAIL;
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}
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/* Create device */
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VK_CALL(vkGetPhysicalDeviceFeatures(selected_physical_device, &device_features));
|
||||
|
||||
device_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
device_info.pNext = NULL;
|
||||
device_info.flags = 0;
|
||||
device_info.queueCreateInfoCount = queue_family_count;
|
||||
device_info.pQueueCreateInfos = queue_info;
|
||||
device_info.enabledLayerCount = 0;
|
||||
device_info.ppEnabledLayerNames = NULL;
|
||||
device_info.enabledExtensionCount = 0;
|
||||
device_info.ppEnabledExtensionNames = NULL;
|
||||
device_info.pEnabledFeatures = &device_features;
|
||||
|
||||
vr = VK_CALL(vkCreateDevice(selected_physical_device, &device_info, NULL, &vk_device));
|
||||
vkd3d_free(queue_info);
|
||||
if (vr)
|
||||
{
|
||||
ERR("Failed to create Vulkan device, vr %d.\n", vr);
|
||||
return hresult_from_vk_result(vr);
|
||||
}
|
||||
|
||||
if (FAILED(hr = vkd3d_load_vk_device_procs(&device->vk_procs, vk_procs, vk_device)))
|
||||
{
|
||||
ERR("Failed to load device procs, hr %#x.\n", hr);
|
||||
vkDestroyDevice(vk_device, NULL);
|
||||
return hr;
|
||||
}
|
||||
|
||||
device->vk_device = vk_device;
|
||||
|
||||
TRACE("Created Vulkan device %p.\n", vk_device);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
/* ID3D12Device */
|
||||
static inline struct d3d12_device *impl_from_ID3D12Device(ID3D12Device *iface)
|
||||
{
|
||||
@ -123,7 +470,11 @@ static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface)
|
||||
|
||||
if (!refcount)
|
||||
{
|
||||
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
|
||||
|
||||
VK_CALL(vkDestroyDevice(device->vk_device, NULL));
|
||||
vkd3d_instance_destroy(&device->vkd3d_instance);
|
||||
|
||||
vkd3d_free(device);
|
||||
}
|
||||
|
||||
@ -636,6 +987,12 @@ static HRESULT d3d12_device_init(struct d3d12_device *device)
|
||||
if (FAILED(hr = vkd3d_instance_init(&device->vkd3d_instance)))
|
||||
return hr;
|
||||
|
||||
if (FAILED(hr = vkd3d_create_vk_device(device)))
|
||||
{
|
||||
vkd3d_instance_destroy(&device->vkd3d_instance);
|
||||
return hr;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
@ -68,6 +68,33 @@ HRESULT return_interface(IUnknown *iface, REFIID iface_riid,
|
||||
return hr;
|
||||
}
|
||||
|
||||
const char *debug_vk_extent_3d(VkExtent3D extent)
|
||||
{
|
||||
return vkd3d_dbg_sprintf("(%u, %u, %u)",
|
||||
(unsigned int)extent.width,
|
||||
(unsigned int)extent.height,
|
||||
(unsigned int)extent.depth);
|
||||
}
|
||||
|
||||
const char *debug_vk_queue_flags(VkQueueFlags flags)
|
||||
{
|
||||
char buffer[120];
|
||||
|
||||
buffer[0] = '\0';
|
||||
#define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; }
|
||||
FLAG_TO_STR(VK_QUEUE_GRAPHICS_BIT)
|
||||
FLAG_TO_STR(VK_QUEUE_COMPUTE_BIT)
|
||||
FLAG_TO_STR(VK_QUEUE_TRANSFER_BIT)
|
||||
FLAG_TO_STR(VK_QUEUE_SPARSE_BINDING_BIT)
|
||||
#undef FLAG_TO_STR
|
||||
if (flags)
|
||||
FIXME("Unrecognized flag(s) %#x.\n", flags);
|
||||
|
||||
if (!buffer[0])
|
||||
return "0";
|
||||
return vkd3d_dbg_sprintf("%s", &buffer[3]);
|
||||
}
|
||||
|
||||
HRESULT hresult_from_vk_result(VkResult vr)
|
||||
{
|
||||
switch (vr)
|
||||
|
@ -89,6 +89,9 @@ struct d3d12_device
|
||||
ID3D12Device ID3D12Device_iface;
|
||||
ULONG refcount;
|
||||
|
||||
VkDevice vk_device;
|
||||
struct vkd3d_vk_device_procs vk_procs;
|
||||
|
||||
struct vkd3d_instance vkd3d_instance;
|
||||
};
|
||||
|
||||
@ -101,6 +104,9 @@ BOOL check_feature_level_support(D3D_FEATURE_LEVEL feature_level) DECLSPEC_HIDDE
|
||||
HRESULT return_interface(IUnknown *iface, REFIID iface_riid,
|
||||
REFIID requested_riid, void **object) DECLSPEC_HIDDEN;
|
||||
|
||||
const char *debug_vk_extent_3d(VkExtent3D extent) DECLSPEC_HIDDEN;
|
||||
const char *debug_vk_queue_flags(VkQueueFlags flags) DECLSPEC_HIDDEN;
|
||||
|
||||
static inline void *vkd3d_malloc(size_t size)
|
||||
{
|
||||
void *ptr;
|
||||
|
Loading…
Reference in New Issue
Block a user