From 2a71e96a585b9f48cdce096c6317d0e560bae1cf Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 2 Sep 2025 11:59:24 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_get_descriptor_index(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 0331f4df9..d7cda492c 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4295,7 +4295,7 @@ static uint32_t spirv_compiler_get_descriptor_index(struct spirv_compiler *compi struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; uint32_t type_id, ptr_type_id, ptr_id, offset_id, index_ids[2]; - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, 1); + type_id = spirv_get_type_id(builder, VSIR_DATA_U32, 1); if (!(offset_id = compiler->descriptor_offset_ids[push_constant_index])) { index_ids[0] = compiler->descriptor_offsets_member_id;