tests/hlsl: Add more arithmetic uint16 tests.

This commit is contained in:
Conor McCarthy
2025-02-04 15:14:35 +10:00
committed by Henri Verbeet
parent fe52e69662
commit 2a0d49bb58
Notes: Henri Verbeet 2025-02-10 13:34:32 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1368

View File

@@ -127,3 +127,33 @@ probe (0, 0) rgbaui(0x8001, 0xfffd, 0, 0)
uniform 0 uint4 0 0 0 0
draw quad
probe (0, 0) rgbaui(1, 2, 0, 0)
[pixel shader]
uniform uint16_t4 u;
uint4 main() : sv_target
{
uint16_t i = 3, j = 5;
return uint4(u.x * i, u.y * j, u.z * i, u.w * j);
}
[test]
uniform 0 uint 0x90007
uniform 1 uint 0xfff7fff9
draw quad
probe (0, 0) rgbaui(21, 45, 0xffeb, 0xffd3)
[pixel shader]
uniform uint16_t4 u;
uint4 main() : sv_target
{
uint16_t i = 0xffff, j = 5;
return uint4(u.x / i, u.y / j, u.z / i, u.w / j);
}
[test]
uniform 0 uint 0x000bfffe
uniform 1 uint 0xffffffff
draw quad
probe (0, 0) rgbaui(0, 2, 1, 0x3333)