tests/shader-runner: Add a 'require' directive for wave ops.

This commit is contained in:
Conor McCarthy
2024-04-24 11:29:17 +10:00
committed by Alexandre Julliard
parent 9315bcb6a1
commit 29786d7efb
Notes: Alexandre Julliard 2024-05-02 22:40:21 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/800
6 changed files with 13 additions and 0 deletions

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@@ -137,6 +137,7 @@ struct shader_runner_caps
bool float64;
bool int64;
bool rov;
bool wave_ops;
};
static inline unsigned int shader_runner_caps_get_feature_flags(const struct shader_runner_caps *caps)
@@ -169,6 +170,7 @@ struct shader_runner
bool require_float64;
bool require_int64;
bool require_rov;
bool require_wave_ops;
bool last_render_failed;