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vkd3d-shader/glsl: Implement support for VKD3DSPSM_NEG modifiers.
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Notes:
Henri Verbeet
2024-09-23 15:56:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1097
@@ -14,5 +14,5 @@ float4 main() : SV_TARGET
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[test]
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uniform 0 float4 2.5 0.3 0.2 0.7
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uniform 4 float4 0.1 1.5 0.0 0.0
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todo(glsl) draw quad
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draw quad
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probe (0, 0) rgba (-12.43, 9.833333, 1.6, 35.0) 1
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