vkd3d-shader/glsl: Implement support for VKD3DSPSM_NEG modifiers.

This commit is contained in:
Henri Verbeet
2024-04-27 00:37:48 +02:00
parent b9366def96
commit 28ef331704
Notes: Henri Verbeet 2024-09-23 15:56:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1097
7 changed files with 10 additions and 7 deletions

View File

@@ -305,6 +305,9 @@ static void glsl_src_init(struct glsl_src *glsl_src, struct vkd3d_glsl_generator
{
case VKD3DSPSM_NONE:
break;
case VKD3DSPSM_NEG:
vkd3d_string_buffer_printf(glsl_src->str, "-%s", str->buffer);
break;
case VKD3DSPSM_ABS:
vkd3d_string_buffer_printf(glsl_src->str, "abs(%s)", str->buffer);
break;