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vkd3d-shader/hlsl: Store SM4 jumps in the vsir program.
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2c3a7b0dd9
commit
28ad600b43
Notes:
Henri Verbeet
2024-11-27 14:11:33 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1280
@ -9280,6 +9280,37 @@ static bool sm4_generate_vsir_instr_resource_load(struct hlsl_ctx *ctx,
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}
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}
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static bool sm4_generate_vsir_instr_jump(struct hlsl_ctx *ctx,
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struct vsir_program *program, const struct hlsl_ir_jump *jump)
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{
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const struct hlsl_ir_node *instr = &jump->node;
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struct vkd3d_shader_instruction *ins;
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switch (jump->type)
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{
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case HLSL_IR_JUMP_BREAK:
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return generate_vsir_add_program_instruction(ctx, program, &instr->loc, VKD3DSIH_BREAK, 0, 0);
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case HLSL_IR_JUMP_CONTINUE:
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return generate_vsir_add_program_instruction(ctx, program, &instr->loc, VKD3DSIH_CONTINUE, 0, 0);
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case HLSL_IR_JUMP_DISCARD_NZ:
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if (!(ins = generate_vsir_add_program_instruction(ctx, program, &instr->loc, VKD3DSIH_DISCARD, 0, 1)))
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return false;
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ins->flags = VKD3D_SHADER_CONDITIONAL_OP_NZ;
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vsir_src_from_hlsl_node(&ins->src[0], ctx, jump->condition.node, VKD3DSP_WRITEMASK_ALL);
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return true;
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case HLSL_IR_JUMP_RETURN:
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vkd3d_unreachable();
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default:
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hlsl_fixme(ctx, &jump->node.loc, "Jump type %s.", hlsl_jump_type_to_string(jump->type));
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return false;
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}
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}
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static void sm4_generate_vsir_block(struct hlsl_ctx *ctx, struct hlsl_block *block, struct vsir_program *program)
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{
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struct vkd3d_string_buffer *dst_type_string;
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@ -9340,6 +9371,11 @@ static void sm4_generate_vsir_block(struct hlsl_ctx *ctx, struct hlsl_block *blo
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replace_instr_with_last_vsir_instr(ctx, program, instr);
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break;
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case HLSL_IR_JUMP:
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if (sm4_generate_vsir_instr_jump(ctx, program, hlsl_ir_jump(instr)))
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replace_instr_with_last_vsir_instr(ctx, program, instr);
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break;
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case HLSL_IR_STORE:
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if (sm4_generate_vsir_instr_store(ctx, program, hlsl_ir_store(instr)))
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replace_instr_with_last_vsir_instr(ctx, program, instr);
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@ -4804,42 +4804,6 @@ static void write_sm4_if(struct tpf_compiler *tpf, const struct hlsl_ir_if *iff)
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write_sm4_instruction(tpf, &instr);
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}
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static void write_sm4_jump(const struct tpf_compiler *tpf, const struct hlsl_ir_jump *jump)
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{
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struct sm4_instruction instr = {0};
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switch (jump->type)
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{
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case HLSL_IR_JUMP_BREAK:
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instr.opcode = VKD3D_SM4_OP_BREAK;
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break;
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case HLSL_IR_JUMP_CONTINUE:
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instr.opcode = VKD3D_SM4_OP_CONTINUE;
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break;
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case HLSL_IR_JUMP_DISCARD_NZ:
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{
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instr.opcode = VKD3D_SM4_OP_DISCARD;
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instr.extra_bits = VKD3D_SM4_CONDITIONAL_NZ;
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memset(&instr.srcs[0], 0, sizeof(*instr.srcs));
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instr.src_count = 1;
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sm4_src_from_node(tpf, &instr.srcs[0], jump->condition.node, VKD3DSP_WRITEMASK_ALL);
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break;
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}
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case HLSL_IR_JUMP_RETURN:
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vkd3d_unreachable();
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default:
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hlsl_fixme(tpf->ctx, &jump->node.loc, "Jump type %s.", hlsl_jump_type_to_string(jump->type));
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return;
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}
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write_sm4_instruction(tpf, &instr);
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}
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static void write_sm4_loop(struct tpf_compiler *tpf, const struct hlsl_ir_loop *loop)
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{
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struct sm4_instruction instr =
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@ -4953,6 +4917,12 @@ static void tpf_simple_instruction(struct tpf_compiler *tpf, const struct vkd3d_
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modifier->u.aoffimmi.w = ins->texel_offset.w;
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}
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if (ins->opcode == VKD3DSIH_DISCARD)
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{
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if (ins->flags == VKD3D_SHADER_CONDITIONAL_OP_NZ)
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instr.extra_bits = VKD3D_SM4_CONDITIONAL_NZ;
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}
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write_sm4_instruction(tpf, &instr);
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}
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@ -5002,6 +4972,9 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
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case VKD3DSIH_ADD:
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case VKD3DSIH_AND:
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case VKD3DSIH_BREAK:
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case VKD3DSIH_CONTINUE:
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case VKD3DSIH_DISCARD:
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case VKD3DSIH_DIV:
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case VKD3DSIH_DP2:
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case VKD3DSIH_DP3:
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@ -5119,10 +5092,6 @@ static void write_sm4_block(struct tpf_compiler *tpf, const struct hlsl_block *b
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write_sm4_if(tpf, hlsl_ir_if(instr));
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break;
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case HLSL_IR_JUMP:
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write_sm4_jump(tpf, hlsl_ir_jump(instr));
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break;
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case HLSL_IR_LOOP:
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write_sm4_loop(tpf, hlsl_ir_loop(instr));
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break;
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