vkd3d-shader: Introduce struct vkd3d_shader_parser_ops.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2021-10-06 17:11:47 +02:00
committed by Alexandre Julliard
parent f5c6f2ea0e
commit 28316b2694
5 changed files with 138 additions and 111 deletions

View File

@@ -1889,12 +1889,12 @@ enum vkd3d_result vkd3d_dxbc_binary_to_text(struct vkd3d_shader_parser *parser,
shader_version->minor, compiler.colours.reset);
indent = 0;
shader_sm4_reset(parser);
while (!shader_sm4_is_end(parser))
vkd3d_shader_parser_reset(parser);
while (!vkd3d_shader_parser_is_end(parser))
{
struct vkd3d_shader_instruction ins;
shader_sm4_read_instruction(parser, &ins);
vkd3d_shader_parser_read_instruction(parser, &ins);
if (ins.handler_idx == VKD3DSIH_INVALID)
{
WARN("Skipping unrecognized instruction.\n");