mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in vkd3d_shader_main.c.
This commit is contained in:
parent
0294aa62f3
commit
27bceec965
Notes:
Henri Verbeet
2024-08-08 23:48:14 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/982
@ -62,7 +62,7 @@ void vkd3d_string_buffer_init(struct vkd3d_string_buffer *buffer)
|
|||||||
buffer->buffer_size = 16;
|
buffer->buffer_size = 16;
|
||||||
buffer->content_size = 0;
|
buffer->content_size = 0;
|
||||||
buffer->buffer = vkd3d_malloc(buffer->buffer_size);
|
buffer->buffer = vkd3d_malloc(buffer->buffer_size);
|
||||||
assert(buffer->buffer);
|
VKD3D_ASSERT(buffer->buffer);
|
||||||
memset(buffer->buffer, 0, buffer->buffer_size);
|
memset(buffer->buffer, 0, buffer->buffer_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -230,7 +230,7 @@ void vkd3d_string_buffer_release(struct vkd3d_string_buffer_cache *cache, struct
|
|||||||
{
|
{
|
||||||
if (!buffer)
|
if (!buffer)
|
||||||
return;
|
return;
|
||||||
assert(cache->count + 1 <= cache->max_count);
|
VKD3D_ASSERT(cache->count + 1 <= cache->max_count);
|
||||||
cache->buffers[cache->count++] = buffer;
|
cache->buffers[cache->count++] = buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -431,7 +431,7 @@ static void bytecode_set_bytes(struct vkd3d_bytecode_buffer *buffer, size_t offs
|
|||||||
if (buffer->status)
|
if (buffer->status)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
assert(vkd3d_bound_range(offset, size, buffer->size));
|
VKD3D_ASSERT(vkd3d_bound_range(offset, size, buffer->size));
|
||||||
memcpy(buffer->data + offset, value, size);
|
memcpy(buffer->data + offset, value, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -644,7 +644,7 @@ static bool vkd3d_shader_signature_from_shader_signature(struct vkd3d_shader_sig
|
|||||||
signature->element_count = src->element_count;
|
signature->element_count = src->element_count;
|
||||||
if (!src->elements)
|
if (!src->elements)
|
||||||
{
|
{
|
||||||
assert(!signature->element_count);
|
VKD3D_ASSERT(!signature->element_count);
|
||||||
signature->elements = NULL;
|
signature->elements = NULL;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -789,7 +789,7 @@ static struct vkd3d_shader_cf_info *vkd3d_shader_scan_push_cf_info(struct vkd3d_
|
|||||||
|
|
||||||
static void vkd3d_shader_scan_pop_cf_info(struct vkd3d_shader_scan_context *context)
|
static void vkd3d_shader_scan_pop_cf_info(struct vkd3d_shader_scan_context *context)
|
||||||
{
|
{
|
||||||
assert(context->cf_info_count);
|
VKD3D_ASSERT(context->cf_info_count);
|
||||||
|
|
||||||
--context->cf_info_count;
|
--context->cf_info_count;
|
||||||
}
|
}
|
||||||
@ -2067,7 +2067,7 @@ bool shader_instruction_array_reserve(struct vkd3d_shader_instruction_array *ins
|
|||||||
bool shader_instruction_array_insert_at(struct vkd3d_shader_instruction_array *instructions,
|
bool shader_instruction_array_insert_at(struct vkd3d_shader_instruction_array *instructions,
|
||||||
unsigned int idx, unsigned int count)
|
unsigned int idx, unsigned int count)
|
||||||
{
|
{
|
||||||
assert(idx <= instructions->count);
|
VKD3D_ASSERT(idx <= instructions->count);
|
||||||
|
|
||||||
if (!shader_instruction_array_reserve(instructions, instructions->count + count))
|
if (!shader_instruction_array_reserve(instructions, instructions->count + count))
|
||||||
return false;
|
return false;
|
||||||
|
Loading…
Reference in New Issue
Block a user