vkd3d-shader/hlsl: Do not lower index expressions for effects.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-09-22 10:35:16 +02:00
committed by Henri Verbeet
parent 849d4b3b2b
commit 2722346ffb
Notes: Henri Verbeet 2024-10-02 22:37:09 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1101
3 changed files with 7 additions and 1 deletions

View File

@@ -648,6 +648,7 @@ static struct hlsl_default_value evaluate_static_expression(struct hlsl_ctx *ctx
/* Wrap the node into a src to allow the reference to survive the multiple const passes. */
hlsl_src_from_node(&src, node);
hlsl_lower_index_loads(ctx, &expr);
hlsl_run_const_passes(ctx, &expr);
node = src.node;
hlsl_src_remove(&src);