mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
tests: Enable compiler backwards compatibility mode only for shaders that require it.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
9624e2f904
commit
269747dbf3
Notes:
Alexandre Julliard
2023-08-28 22:17:11 +02:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/316
@ -430,6 +430,10 @@ static bool compile_shader(const struct vulkan_shader_runner *runner, const char
|
||||
compile_options &= ~(D3DCOMPILE_PACK_MATRIX_ROW_MAJOR | D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR);
|
||||
}
|
||||
|
||||
/* FIXME: ignore compatibility flag for now */
|
||||
if (compile_options & D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY)
|
||||
compile_options &= ~D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY;
|
||||
|
||||
if (compile_options)
|
||||
fatal_error("Unsupported compiler options %#x.\n", compile_options);
|
||||
}
|
||||
|
Reference in New Issue
Block a user