tests: Enable compiler backwards compatibility mode only for shaders that require it.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-08-25 15:05:51 +02:00
committed by Alexandre Julliard
parent 9624e2f904
commit 269747dbf3
Notes: Alexandre Julliard 2023-08-28 22:17:11 +02:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/316
6 changed files with 13 additions and 6 deletions

View File

@@ -58,7 +58,6 @@ static struct d3d12_shader_runner *d3d12_shader_runner(struct shader_runner *r)
static ID3D10Blob *compile_shader(const struct d3d12_shader_runner *runner, const char *source, const char *type)
{
UINT flags = runner->r.compile_options | D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY;
ID3D10Blob *blob = NULL, *errors = NULL;
char profile[7];
HRESULT hr;
@@ -74,7 +73,7 @@ static ID3D10Blob *compile_shader(const struct d3d12_shader_runner *runner, cons
};
sprintf(profile, "%s_%s", type, shader_models[runner->r.minimum_shader_model]);
hr = D3DCompile(source, strlen(source), NULL, NULL, NULL, "main", profile, flags, 0, &blob, &errors);
hr = D3DCompile(source, strlen(source), NULL, NULL, NULL, "main", profile, runner->r.compile_options, 0, &blob, &errors);
ok(FAILED(hr) == !blob, "Got unexpected hr %#x, blob %p.\n", hr, blob);
if (errors)
{