From 269376229b4c61501b2de69a364e803d9c9f75ba Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 17 Sep 2025 13:04:32 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_f16tof32(). --- libs/vkd3d-shader/spirv.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 10278cca6..94ffd0b59 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -8314,8 +8314,8 @@ static void spirv_compiler_emit_f16tof32(struct spirv_compiler *compiler, unsigned int i, j; instr_set_id = vkd3d_spirv_get_glsl_std450_instr_set(builder); - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_FLOAT, 2); - scalar_type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_FLOAT, 1); + type_id = spirv_get_type_id(builder, VSIR_DATA_F32, 2); + scalar_type_id = spirv_get_type_id(builder, VSIR_DATA_F32, 1); /* FIXME: Consider a single UnpackHalf2x16 instruction per 2 components. */ VKD3D_ASSERT(dst->write_mask & VKD3DSP_WRITEMASK_ALL);