vkd3d-shader/msl: Implement VKD3DSIH_DCL_OUTPUT_SIV.

This commit is contained in:
Henri Verbeet 2024-11-15 17:17:24 +01:00
parent e6acf3090d
commit 2669ae16ea
Notes: Henri Verbeet 2024-11-20 15:00:07 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1243

View File

@ -313,6 +313,7 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
switch (ins->opcode) switch (ins->opcode)
{ {
case VKD3DSIH_DCL_INPUT: case VKD3DSIH_DCL_INPUT:
case VKD3DSIH_DCL_OUTPUT_SIV:
case VKD3DSIH_NOP: case VKD3DSIH_NOP:
break; break;
case VKD3DSIH_MOV: case VKD3DSIH_MOV: