diff --git a/tests/hlsl/function.shader_test b/tests/hlsl/function.shader_test index b2bc6769e..f2795f668 100644 --- a/tests/hlsl/function.shader_test +++ b/tests/hlsl/function.shader_test @@ -453,10 +453,6 @@ float4 main() : sv_target return float4(x, y, 0, 0); } -[test] -todo draw quad -probe (0, 0) rgba (4.0, 4.0, 0.0, 0.0) - [pixel shader fail(sm<6)] float func(float a, inout float b = 1.0) {