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tests: Map readback buffers with correct read range.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -288,6 +288,7 @@ static void get_texture_readback_with_command_list(ID3D12Resource *texture, unsi
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D3D12_RANGE read_range;
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unsigned int miplevel;
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ID3D12Device *device;
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uint64_t buffer_size;
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HRESULT hr;
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hr = ID3D12Resource_GetDevice(texture, &IID_ID3D12Device, (void **)&device);
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@ -331,7 +332,8 @@ static void get_texture_readback_with_command_list(ID3D12Resource *texture, unsi
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src_resource = texture;
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}
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rb->resource = create_readback_buffer(device, rb->row_pitch * rb->height * rb->depth);
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buffer_size = rb->row_pitch * rb->height * rb->depth;
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rb->resource = create_readback_buffer(device, buffer_size);
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dst_location.pResource = rb->resource;
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dst_location.Type = D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT;
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@ -358,7 +360,7 @@ static void get_texture_readback_with_command_list(ID3D12Resource *texture, unsi
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ID3D12Resource_Release(src_resource);
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read_range.Begin = 0;
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read_range.End = resource_desc.Width;
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read_range.End = buffer_size;
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hr = ID3D12Resource_Map(rb->resource, 0, &read_range, &rb->data);
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assert_that(hr == S_OK, "Failed to map readback buffer, hr %#x.\n", hr);
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}
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