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vkd3d-shader/hlsl: Add texel_offset field to hlsl_ir_resource_load.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -644,7 +644,7 @@ struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var
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struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struct hlsl_type *data_type,
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struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struct hlsl_type *data_type,
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enum hlsl_resource_load_type type, struct hlsl_ir_var *resource, struct hlsl_ir_node *resource_offset,
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enum hlsl_resource_load_type type, struct hlsl_ir_var *resource, struct hlsl_ir_node *resource_offset,
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struct hlsl_ir_var *sampler, struct hlsl_ir_node *sampler_offset, struct hlsl_ir_node *coords,
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struct hlsl_ir_var *sampler, struct hlsl_ir_node *sampler_offset, struct hlsl_ir_node *coords,
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const struct vkd3d_shader_location *loc)
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struct hlsl_ir_node *texel_offset, const struct vkd3d_shader_location *loc)
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{
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{
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struct hlsl_ir_resource_load *load;
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struct hlsl_ir_resource_load *load;
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@ -657,6 +657,7 @@ struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struc
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load->sampler.var = sampler;
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load->sampler.var = sampler;
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hlsl_src_from_node(&load->sampler.offset, sampler_offset);
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hlsl_src_from_node(&load->sampler.offset, sampler_offset);
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hlsl_src_from_node(&load->coords, coords);
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hlsl_src_from_node(&load->coords, coords);
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hlsl_src_from_node(&load->texel_offset, texel_offset);
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return load;
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return load;
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}
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}
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@ -1285,6 +1286,11 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru
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dump_deref(buffer, &load->sampler);
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dump_deref(buffer, &load->sampler);
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vkd3d_string_buffer_printf(buffer, ", coords = ");
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vkd3d_string_buffer_printf(buffer, ", coords = ");
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dump_src(buffer, &load->coords);
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dump_src(buffer, &load->coords);
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if (load->texel_offset.node)
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{
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vkd3d_string_buffer_printf(buffer, ", offset = ");
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dump_src(buffer, &load->texel_offset);
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}
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vkd3d_string_buffer_printf(buffer, ")");
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vkd3d_string_buffer_printf(buffer, ")");
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}
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}
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@ -1458,6 +1464,7 @@ static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
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hlsl_src_remove(&load->coords);
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hlsl_src_remove(&load->coords);
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hlsl_src_remove(&load->sampler.offset);
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hlsl_src_remove(&load->sampler.offset);
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hlsl_src_remove(&load->resource.offset);
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hlsl_src_remove(&load->resource.offset);
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hlsl_src_remove(&load->texel_offset);
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vkd3d_free(load);
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vkd3d_free(load);
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}
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}
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@ -384,6 +384,7 @@ struct hlsl_ir_resource_load
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enum hlsl_resource_load_type load_type;
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enum hlsl_resource_load_type load_type;
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struct hlsl_deref resource, sampler;
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struct hlsl_deref resource, sampler;
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struct hlsl_src coords;
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struct hlsl_src coords;
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struct hlsl_src texel_offset;
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};
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};
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struct hlsl_ir_store
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struct hlsl_ir_store
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@ -708,7 +709,7 @@ struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_loc
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struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struct hlsl_type *data_type,
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struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struct hlsl_type *data_type,
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enum hlsl_resource_load_type type, struct hlsl_ir_var *resource, struct hlsl_ir_node *resource_offset,
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enum hlsl_resource_load_type type, struct hlsl_ir_var *resource, struct hlsl_ir_node *resource_offset,
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struct hlsl_ir_var *sampler, struct hlsl_ir_node *sampler_offset, struct hlsl_ir_node *coords,
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struct hlsl_ir_var *sampler, struct hlsl_ir_node *sampler_offset, struct hlsl_ir_node *coords,
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const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *texel_offset, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs);
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struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs);
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struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc);
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struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc);
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@ -1875,7 +1875,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
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return false;
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return false;
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if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format, HLSL_RESOURCE_LOAD,
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if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format, HLSL_RESOURCE_LOAD,
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object_load->src.var, object_load->src.offset.node, NULL, NULL, coords, loc)))
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object_load->src.var, object_load->src.offset.node, NULL, NULL, coords, NULL, loc)))
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return false;
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return false;
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list_add_tail(instrs, &load->node.entry);
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list_add_tail(instrs, &load->node.entry);
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return true;
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return true;
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@ -1885,6 +1885,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
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const unsigned int sampler_dim = sampler_dim_count(object_type->sampler_dim);
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const unsigned int sampler_dim = sampler_dim_count(object_type->sampler_dim);
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const struct hlsl_type *sampler_type;
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const struct hlsl_type *sampler_type;
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struct hlsl_ir_resource_load *load;
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struct hlsl_ir_resource_load *load;
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struct hlsl_ir_node *offset = NULL;
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struct hlsl_ir_load *sampler_load;
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struct hlsl_ir_load *sampler_load;
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struct hlsl_ir_node *coords;
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struct hlsl_ir_node *coords;
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@ -1894,8 +1895,6 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
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"Wrong number of arguments to method 'Sample': expected 2 or 3, but got %u.", params->args_count);
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"Wrong number of arguments to method 'Sample': expected 2 or 3, but got %u.", params->args_count);
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return false;
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return false;
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}
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}
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if (params->args_count == 3)
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FIXME("Ignoring offset parameter.\n");
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sampler_type = params->args[0]->data_type;
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sampler_type = params->args[0]->data_type;
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if (sampler_type->type != HLSL_CLASS_OBJECT || sampler_type->base_type != HLSL_TYPE_SAMPLER
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if (sampler_type->type != HLSL_CLASS_OBJECT || sampler_type->base_type != HLSL_TYPE_SAMPLER
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@ -1915,11 +1914,18 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
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if (!(coords = add_implicit_conversion(ctx, instrs, params->args[1],
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if (!(coords = add_implicit_conversion(ctx, instrs, params->args[1],
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hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
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hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
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coords = params->args[1];
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return false;
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if (params->args_count == 3)
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{
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if (!(offset = add_implicit_conversion(ctx, instrs, params->args[2],
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hlsl_get_vector_type(ctx, HLSL_TYPE_INT, sampler_dim), loc)))
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return false;
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}
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if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format,
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if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format,
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HLSL_RESOURCE_SAMPLE, object_load->src.var, object_load->src.offset.node,
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HLSL_RESOURCE_SAMPLE, object_load->src.var, object_load->src.offset.node,
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sampler_load->src.var, sampler_load->src.offset.node, coords, loc)))
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sampler_load->src.var, sampler_load->src.offset.node, coords, offset, loc)))
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return false;
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return false;
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list_add_tail(instrs, &load->node.entry);
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list_add_tail(instrs, &load->node.entry);
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return true;
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return true;
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@ -1052,6 +1052,8 @@ static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop
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}
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}
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load->coords.node->last_read = instr->index;
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load->coords.node->last_read = instr->index;
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if (load->texel_offset.node)
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load->texel_offset.node->last_read = instr->index;
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break;
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break;
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}
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}
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case HLSL_IR_SWIZZLE:
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case HLSL_IR_SWIZZLE:
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