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vkd3d-shader/hlsl: Add texel_offset field to hlsl_ir_resource_load.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
591cec956e
commit
2570967aab
@@ -384,6 +384,7 @@ struct hlsl_ir_resource_load
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enum hlsl_resource_load_type load_type;
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struct hlsl_deref resource, sampler;
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struct hlsl_src coords;
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struct hlsl_src texel_offset;
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};
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struct hlsl_ir_store
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@@ -708,7 +709,7 @@ struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_loc
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struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struct hlsl_type *data_type,
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enum hlsl_resource_load_type type, struct hlsl_ir_var *resource, struct hlsl_ir_node *resource_offset,
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struct hlsl_ir_var *sampler, struct hlsl_ir_node *sampler_offset, struct hlsl_ir_node *coords,
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const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *texel_offset, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs);
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struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc);
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