mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/glsl: Implement VKD3DSIH_IMUL.
This commit is contained in:
Notes:
Henri Verbeet
2024-10-03 19:35:31 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1143
@@ -88,7 +88,7 @@ if(sm<4) uniform 0 float4 10 20 30 40
|
||||
if(sm<4) uniform 4 float4 50 60 70 80
|
||||
if(sm>=4) uniform 0 int4 10 20 30 40
|
||||
if(sm>=4) uniform 4 int4 50 60 70 80
|
||||
todo(glsl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (100, 120, 140, 160)
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user