vkd3d-shader/hlsl: Parse the pow() intrinsic.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-09-20 14:20:56 +02:00
committed by Alexandre Julliard
parent 96fd5f74f9
commit 2461ad601b
5 changed files with 35 additions and 2 deletions

View File

@@ -1093,7 +1093,6 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
[HLSL_OP2_MOD] = "%",
[HLSL_OP2_MUL] = "*",
[HLSL_OP2_NEQUAL] = "!=",
[HLSL_OP2_POW] = "pow",
[HLSL_OP2_RSHIFT] = ">>",
[HLSL_OP3_LERP] = "lerp",