mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-12-15 08:03:30 -08:00
tests: Run d3d9 and d3d12 tests on non-cross builds too.
On cross builds, shaders are compiled with d3dcompiler_47.dll and run with d3dN.dll. On non-cross builds, shaders are compiled with vkd3d-shader and run with d3dN.dll (on Windows) or Vulkan and vkd3d (on Linux).
This commit is contained in:
committed by
Alexandre Julliard
parent
44d9e2d728
commit
2445743002
Notes:
Alexandre Julliard
2023-01-24 22:27:46 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/57
@@ -18,6 +18,8 @@
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#ifndef _WIN32
|
||||
|
||||
#define VK_NO_PROTOTYPES
|
||||
#define VKD3D_TEST_NO_DEFS
|
||||
#include "config.h"
|
||||
@@ -1285,3 +1287,5 @@ void run_shader_tests_vulkan(int argc, char **argv)
|
||||
|
||||
cleanup_vulkan_runner(&runner);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user