vkd3d-common: Merge vkd3d_debug.h into vkd3d_common.h.

There doesn't seem much point in separating these. Pretty much all of
vkd3d (eventually) includes vkd3d_debug.h, and vkd3d_debug.h includes
vkd3d_common.h because it uses VKD3D_PRINTF_FUNC. The separation also
makes it inconvenient to use the debug macros in vkd3d_common.h.
This commit is contained in:
Henri Verbeet
2024-03-18 16:16:55 +01:00
committed by Alexandre Julliard
parent 5de5f241a6
commit 2431357fd6
Notes: Alexandre Julliard 2024-03-19 23:18:24 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/732
7 changed files with 121 additions and 154 deletions

View File

@ -21,7 +21,6 @@
#define CONST_VTABLE
#include "vkd3d.h"
#include "vkd3d_blob.h"
#include "vkd3d_debug.h"
#include "vkd3d_memory.h"
#include "vkd3d_d3d12shader.h"