libs/vkd3d: Implement compute pipeline state.

This commit is contained in:
Józef Kucia
2016-09-26 11:46:45 +02:00
parent fdf8eb775f
commit 2424137c0b
3 changed files with 71 additions and 3 deletions

View File

@@ -571,7 +571,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateComputePipelineState(ID3D12D
struct d3d12_pipeline_state *object;
HRESULT hr;
FIXME("iface %p, desc %p, riid %s, pipeline_state %p stub!\n",
TRACE("iface %p, desc %p, riid %s, pipeline_state %p.\n",
iface, desc, debugstr_guid(riid), pipeline_state);
if (FAILED(hr = d3d12_pipeline_state_create_compute(device, desc, &object)))