vkd3d-shader: Implement DFMA instruction.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy 2021-08-10 01:12:31 +10:00 committed by Alexandre Julliard
parent ca82a379f5
commit 242261bc52
6 changed files with 7 additions and 1 deletions

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@ -809,6 +809,7 @@ static const struct vkd3d_sm4_opcode_info opcode_table[] =
{VKD3D_SM5_OP_EVAL_CENTROID, VKD3DSIH_EVAL_CENTROID, "f", "f"}, {VKD3D_SM5_OP_EVAL_CENTROID, VKD3DSIH_EVAL_CENTROID, "f", "f"},
{VKD3D_SM5_OP_DCL_GS_INSTANCES, VKD3DSIH_DCL_GS_INSTANCES, "", "", {VKD3D_SM5_OP_DCL_GS_INSTANCES, VKD3DSIH_DCL_GS_INSTANCES, "", "",
shader_sm4_read_declaration_count}, shader_sm4_read_declaration_count},
{VKD3D_SM5_OP_DFMA, VKD3DSIH_DFMA, "d", "ddd"},
}; };
static const enum vkd3d_shader_register_type register_type_table[] = static const enum vkd3d_shader_register_type register_type_table[] =

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@ -328,6 +328,7 @@ enum vkd3d_sm4_opcode
VKD3D_SM5_OP_EVAL_SAMPLE_INDEX = 0xcc, VKD3D_SM5_OP_EVAL_SAMPLE_INDEX = 0xcc,
VKD3D_SM5_OP_EVAL_CENTROID = 0xcd, VKD3D_SM5_OP_EVAL_CENTROID = 0xcd,
VKD3D_SM5_OP_DCL_GS_INSTANCES = 0xce, VKD3D_SM5_OP_DCL_GS_INSTANCES = 0xce,
VKD3D_SM5_OP_DFMA = 0xd3,
}; };
enum vkd3d_sm4_instruction_modifier enum vkd3d_sm4_instruction_modifier

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@ -6843,6 +6843,7 @@ static enum GLSLstd450 vkd3d_dxbc_compiler_map_ext_glsl_instruction(
} }
glsl_insts[] = glsl_insts[] =
{ {
{VKD3DSIH_DFMA, GLSLstd450Fma},
{VKD3DSIH_DMAX, GLSLstd450NMax}, {VKD3DSIH_DMAX, GLSLstd450NMax},
{VKD3DSIH_DMIN, GLSLstd450NMin}, {VKD3DSIH_DMIN, GLSLstd450NMin},
{VKD3DSIH_EXP, GLSLstd450Exp2}, {VKD3DSIH_EXP, GLSLstd450Exp2},
@ -9534,6 +9535,7 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
case VKD3DSIH_XOR: case VKD3DSIH_XOR:
vkd3d_dxbc_compiler_emit_alu_instruction(compiler, instruction); vkd3d_dxbc_compiler_emit_alu_instruction(compiler, instruction);
break; break;
case VKD3DSIH_DFMA:
case VKD3DSIH_DMAX: case VKD3DSIH_DMAX:
case VKD3DSIH_DMIN: case VKD3DSIH_DMIN:
case VKD3DSIH_EXP: case VKD3DSIH_EXP:

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@ -105,6 +105,7 @@ static const char * const shader_opcode_names[] =
/* VKD3DSIH_DEFB */ "defb", /* VKD3DSIH_DEFB */ "defb",
/* VKD3DSIH_DEFI */ "defi", /* VKD3DSIH_DEFI */ "defi",
/* VKD3DSIH_DEQ */ "deq", /* VKD3DSIH_DEQ */ "deq",
/* VKD3DSIH_DFMA */ "dfma",
/* VKD3DSIH_DGE */ "dge", /* VKD3DSIH_DGE */ "dge",
/* VKD3DSIH_DIV */ "div", /* VKD3DSIH_DIV */ "div",
/* VKD3DSIH_DLT */ "dlt", /* VKD3DSIH_DLT */ "dlt",

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@ -194,6 +194,7 @@ enum vkd3d_shader_opcode
VKD3DSIH_DEFB, VKD3DSIH_DEFB,
VKD3DSIH_DEFI, VKD3DSIH_DEFI,
VKD3DSIH_DEQ, VKD3DSIH_DEQ,
VKD3DSIH_DFMA,
VKD3DSIH_DGE, VKD3DSIH_DGE,
VKD3DSIH_DIV, VKD3DSIH_DIV,
VKD3DSIH_DLT, VKD3DSIH_DLT,

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@ -9960,7 +9960,7 @@ static void test_shader_instructions(void)
{&ps_dadd, {.d = {{2.5, 0.0}}}, {.d = {2.5 + 1.0000002433080226, 2.5 + 2.000000481493771}}, true}, {&ps_dadd, {.d = {{2.5, 0.0}}}, {.d = {2.5 + 1.0000002433080226, 2.5 + 2.000000481493771}}, true},
{&ps_dmin_dmax, {.d = {{-1.0, 1.0}}}, {.d = {-1.0, 1.0}}, true}, {&ps_dmin_dmax, {.d = {{-1.0, 1.0}}}, {.d = {-1.0, 1.0}}, true},
{&ps_dfma, {.d = {{1.0000002433080226, 2.000000481493771}}}, {&ps_dfma, {.d = {{1.0000002433080226, 2.000000481493771}}},
{.d = {1.0000002433080226 * 2.000000481493771 + 1.0000002433080226}}, true, true}, {.d = {1.0000002433080226 * 2.000000481493771 + 1.0000002433080226}}, true},
{&ps_dmovc, {.d = {{0.5, 0.0}}}, {.d = {4.5, 4.5}}, true, true}, {&ps_dmovc, {.d = {{0.5, 0.0}}}, {.d = {4.5, 4.5}}, true, true},
{&ps_dmovc, {.d = {{1.5, 0.0}}}, {.d = {1.5, 0.0}}, true, true}, {&ps_dmovc, {.d = {{1.5, 0.0}}}, {.d = {1.5, 0.0}}, true, true},
{&ps_dmodifier, {.d = {{1.5, 0.0}}}, {.d = {1.5f, 2.5f}}, true}, {&ps_dmodifier, {.d = {{1.5, 0.0}}}, {.d = {1.5f, 2.5f}}, true},