vkd3d-shader: Implement DFMA instruction.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2021-08-10 01:12:31 +10:00
committed by Alexandre Julliard
parent ca82a379f5
commit 242261bc52
6 changed files with 7 additions and 1 deletions

View File

@@ -809,6 +809,7 @@ static const struct vkd3d_sm4_opcode_info opcode_table[] =
{VKD3D_SM5_OP_EVAL_CENTROID, VKD3DSIH_EVAL_CENTROID, "f", "f"},
{VKD3D_SM5_OP_DCL_GS_INSTANCES, VKD3DSIH_DCL_GS_INSTANCES, "", "",
shader_sm4_read_declaration_count},
{VKD3D_SM5_OP_DFMA, VKD3DSIH_DFMA, "d", "ddd"},
};
static const enum vkd3d_shader_register_type register_type_table[] =