vkd3d-shader/hlsl: Save hlsl_ir_constants in the vsir_program for SM1.

This commit is contained in:
Francisco Casas
2024-05-27 19:58:05 -04:00
committed by Henri Verbeet
parent a61846c28a
commit 23e3ec84f7
Notes: Henri Verbeet 2024-09-04 18:48:04 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/941
4 changed files with 213 additions and 28 deletions

View File

@@ -170,6 +170,9 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_D3DBC_INVALID_REGISTER_INDEX = 7005,
VKD3D_SHADER_ERROR_D3DBC_UNDECLARED_SEMANTIC = 7006,
VKD3D_SHADER_ERROR_D3DBC_INVALID_REGISTER_TYPE = 7007,
VKD3D_SHADER_ERROR_D3DBC_INVALID_REGISTER_COUNT = 7008,
VKD3D_SHADER_ERROR_D3DBC_NOT_IMPLEMENTED = 7009,
VKD3D_SHADER_ERROR_D3DBC_INVALID_PROFILE = 7010,
VKD3D_SHADER_WARNING_D3DBC_IGNORED_INSTRUCTION_FLAGS= 7300,