vkd3d-shader/ir: Validate DFMA instructions.

This commit is contained in:
Giovanni Mascellani
2025-05-30 14:01:02 +02:00
committed by Henri Verbeet
parent 2b922e6b8e
commit 227df56c6c
Notes: Henri Verbeet 2025-06-23 20:19:06 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1581

View File

@@ -11117,6 +11117,7 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[
[VKD3DSIH_BRANCH] = {0, ~0u, vsir_validate_branch},
[VKD3DSIH_DADD] = {1, 2, vsir_validate_double_elementwise_operation},
[VKD3DSIH_DDIV] = {1, 2, vsir_validate_double_elementwise_operation},
[VKD3DSIH_DFMA] = {1, 3, vsir_validate_double_elementwise_operation},
[VKD3DSIH_HS_CONTROL_POINT_PHASE] = {0, 0, vsir_validate_hull_shader_phase},
[VKD3DSIH_HS_DECLS] = {0, 0, vsir_validate_hull_shader_phase},
[VKD3DSIH_HS_FORK_PHASE] = {0, 0, vsir_validate_hull_shader_phase},