diff --git a/README b/README index 0db8a30d..a45b6d60 100644 --- a/README +++ b/README @@ -24,6 +24,17 @@ messages, you may also consider VKD3D_NO_TRACE_MESSAGES and VKD3D_NO_DEBUG_MESSAGES. For example, you can pass `CPPFLAGS="-DNDEBUG -DVKD3D_NO_TRACE_MESSAGES"' to configure. +================ +Developing vkd3d +================ + +Development of vkd3d happens on the Wine GitLab instance +(https://gitlab.winehq.org/wine/vkd3d/). Contributors are encouraged +to submit their patches using the merge request tool. + +Each merge request is automatically tested with the GitLab CI +system. See gitlab/README in the Git tree for more details. + =========== Using vkd3d =========== @@ -105,17 +116,6 @@ code for adding DXBC checksums, so the official release should be installed from: https://github.com/microsoft/DirectXShaderCompiler/releases -================ -Developing vkd3d -================ - -Development of vkd3d happens on the Wine GitLab instance -(https://gitlab.winehq.org/wine/vkd3d/). Contributors are encouraged -to submit their patches using the merge request tool. - -Each merge request is automatically tested with the GitLab CI -system. See gitlab/README in the Git tree for more details. - ============================ Testing with the Agility SDK ============================