vkd3d-shader/hlsl: Add a hlsl_block_add_jump() helper.

This commit is contained in:
Elizabeth Figura
2024-12-09 15:00:37 -06:00
committed by Henri Verbeet
parent 5d55a5894c
commit 20aa37237d
Notes: Henri Verbeet 2025-03-10 15:23:02 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1404
4 changed files with 21 additions and 47 deletions

View File

@@ -2217,7 +2217,7 @@ struct hlsl_ir_node *hlsl_new_index(struct hlsl_ctx *ctx, struct hlsl_ir_node *v
return &index->node;
}
struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type,
static struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type,
struct hlsl_ir_node *condition, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_jump *jump;
@@ -2230,6 +2230,12 @@ struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type
return &jump->node;
}
void hlsl_block_add_jump(struct hlsl_ctx *ctx, struct hlsl_block *block, enum hlsl_ir_jump_type type,
struct hlsl_ir_node *condition, const struct vkd3d_shader_location *loc)
{
append_new_instr(ctx, block, hlsl_new_jump(ctx, type, condition, loc));
}
struct hlsl_ir_node *hlsl_new_loop(struct hlsl_ctx *ctx, struct hlsl_block *iter,
struct hlsl_block *block, enum hlsl_loop_unroll_type unroll_type,
unsigned int unroll_limit, const struct vkd3d_shader_location *loc)