mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader/hlsl: Implement loop unrolling.
Based on a patch by Nikolay Sivov. Co-authored-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
7edd7dcf79
commit
2034a8bab9
Notes:
Henri Verbeet
2024-07-11 00:40:50 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/786
@@ -152,6 +152,7 @@ enum vkd3d_shader_error
|
||||
VKD3D_SHADER_ERROR_HLSL_MISSING_TECHNIQUE = 5029,
|
||||
VKD3D_SHADER_ERROR_HLSL_UNKNOWN_MODIFIER = 5030,
|
||||
VKD3D_SHADER_ERROR_HLSL_INVALID_STATE_BLOCK_ENTRY = 5031,
|
||||
VKD3D_SHADER_ERROR_HLSL_FAILED_FORCED_UNROLL = 5032,
|
||||
|
||||
VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
|
||||
VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,
|
||||
|
Reference in New Issue
Block a user