mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-12-15 08:03:30 -08:00
vkd3d-shader: Enable DXIL support in the default configuration.
This commit is contained in:
Notes:
Henri Verbeet
2025-02-24 16:26:28 +01:00
Approved-by: Conor McCarthy (@cmccarthy) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1371
@@ -1093,12 +1093,7 @@ static void run_shader_tests_for_model_range(void *dxc_compiler,
|
||||
|
||||
if (minimum_shader_model >= SHADER_MODEL_6_0 && !device_supports_shader_model_6_0(device))
|
||||
{
|
||||
#ifdef VKD3D_CROSSTEST
|
||||
skip("The device does not support shader model 6.0.\n");
|
||||
#else
|
||||
skip("DXIL support is not enabled. If this is unintentional, "
|
||||
"add -DVKD3D_SHADER_UNSUPPORTED_DXIL to CPPFLAGS.\n");
|
||||
#endif
|
||||
destroy_test_context(&runner.test_context);
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user