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vkd3d-shader: Enable DXIL support in the default configuration.
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Notes:
Henri Verbeet
2025-02-24 16:26:28 +01:00
Approved-by: Conor McCarthy (@cmccarthy) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1371
@@ -12,7 +12,7 @@ mkdir build
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cd build
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export LD_LIBRARY_PATH="/usr/local/lib:${LD_LIBRARY_PATH-}"
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if ../configure --enable-demos --with-spirv-tools DXCOMPILER_LIBS="-L/usr/local/lib" CFLAGS="-g -O2 -Werror" \
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CPPFLAGS="-DVKD3D_SHADER_UNSUPPORTED_DXIL -DVKD3D_SHADER_UNSUPPORTED_GLSL -DVKD3D_ABORT_ON_ERR" && \
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CPPFLAGS="-DVKD3D_SHADER_UNSUPPORTED_GLSL -DVKD3D_ABORT_ON_ERR" && \
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make -j$(nproc) ; then
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make -j$(nproc) AM_COLOR_TESTS=always check || \
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touch ../tests_failed
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