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vkd3d-shader: Enable DXIL support in the default configuration.
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Notes:
Henri Verbeet
2025-02-24 16:26:28 +01:00
Approved-by: Conor McCarthy (@cmccarthy) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1371
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README
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README
@@ -149,12 +149,6 @@ in future versions of vkd3d.
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emitted; this can be useful for developers to make error conditions as
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conspicuous as possible.
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* VKD3D_SHADER_UNSUPPORTED_DXIL - enable DXIL (DirectX Intermediate Language)
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support in vkd3d-shader, which is disabled by default because it is not
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considered ready for release yet. Please note that this feature is not
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currently supported, and it might change in a non-compatible way before it is
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released.
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* VKD3D_SHADER_UNSUPPORTED_GLSL - enable GLSL (GL Shading Language) support in
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vkd3d-shader, which is disabled by default because it is not considered ready
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for release yet. Please note that this feature is not currently supported,
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