vkd3d-shader/ir: Allow controlling the fog source through a parameter.

This commit is contained in:
Elizabeth Figura
2024-11-13 19:16:39 -06:00
committed by Henri Verbeet
parent fc98cb482f
commit 1fbbc82f3a
Notes: Henri Verbeet 2024-12-02 17:19:05 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1265
9 changed files with 351 additions and 1 deletions

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@@ -234,6 +234,8 @@ struct shader_runner
bool point_sprite;
struct vec4 fog_colour;
enum fog_mode fog_mode;
float fog_start, fog_end;
bool ortho_fog;
};
struct shader_runner_ops