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vkd3d-shader/ir: Allow controlling the fog source through a parameter.
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committed by
Henri Verbeet
parent
fc98cb482f
commit
1fbbc82f3a
Notes:
Henri Verbeet
2024-12-02 17:19:05 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1265
@@ -234,6 +234,8 @@ struct shader_runner
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bool point_sprite;
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struct vec4 fog_colour;
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enum fog_mode fog_mode;
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float fog_start, fog_end;
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bool ortho_fog;
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};
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struct shader_runner_ops
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