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tests: Test overloads with signed and unsigned numeric values.
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Alexandre Julliard
2023-11-22 22:49:11 +01:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/478
@ -41,6 +41,47 @@ todo(sm<6) draw quad
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probe all rgba (0.1, 0.2, 0.1, 0.2)
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probe all rgba (0.1, 0.2, 0.1, 0.2)
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[pixel shader fail todo]
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float func(int arg)
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{
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return 1.0;
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}
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float func(uint arg)
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{
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return 2.0;
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}
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float4 main() : sv_target
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{
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return func(3); // whether 3 is signed or unsigned is unspecified.
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}
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[pixel shader todo]
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float func(int arg)
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{
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return 1.0;
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}
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float func(uint arg)
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{
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return 2.0;
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}
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float4 main() : sv_target
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{
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int a = 3;
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uint b = 3l;
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return float4(func(a), func(b), func(3u), func(3lu));
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}
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[test]
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todo(sm<6) draw quad
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todo(sm<6) probe all rgba (1.0, 2.0, 2.0, 2.0)
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% float and float1 can be defined separately...
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% float and float1 can be defined separately...
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[pixel shader]
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[pixel shader]
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