vkd3d-shader: Allocate the $Params buffer in hlsl_ctx_init().

For clarity.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-07-08 21:13:18 -05:00
committed by Alexandre Julliard
parent e292351fa9
commit 1ed82b9fc4
3 changed files with 6 additions and 14 deletions

View File

@ -456,7 +456,7 @@ struct hlsl_ctx
struct list extern_vars;
struct list buffers;
struct hlsl_buffer *cur_buffer, *globals_buffer;
struct hlsl_buffer *cur_buffer, *globals_buffer, *params_buffer;
struct list types;
struct rb_tree functions;
const struct hlsl_ir_function_decl *cur_function;