Release 1.6.

This commit is contained in:
Henri Verbeet
2022-11-29 12:58:11 +01:00
committed by Alexandre Julliard
parent d5f810068b
commit 1eaf73147c
Notes: Alexandre Julliard 2022-12-07 16:18:10 +01:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/55
11 changed files with 46 additions and 33 deletions

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@@ -206,7 +206,7 @@ static enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval(enum vkd3d_
#define VKD3D_SPIRV_VERSION 0x00010000
#define VKD3D_SPIRV_GENERATOR_ID 18
#define VKD3D_SPIRV_GENERATOR_VERSION 5
#define VKD3D_SPIRV_GENERATOR_VERSION 6
#define VKD3D_SPIRV_GENERATOR_MAGIC vkd3d_make_u32(VKD3D_SPIRV_GENERATOR_VERSION, VKD3D_SPIRV_GENERATOR_ID)
struct vkd3d_spirv_stream

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@@ -210,7 +210,7 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
option = &options[0];
option->name = VKD3D_SHADER_COMPILE_OPTION_API_VERSION;
option->value = VKD3D_SHADER_API_VERSION_1_5;
option->value = VKD3D_SHADER_API_VERSION_1_6;
compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
compile_info.next = &preprocess_info;
@@ -315,7 +315,7 @@ HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename
static const struct vkd3d_shader_compile_option options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_5},
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_6},
};
TRACE("data %p, size %lu, filename %s, macros %p, include %p, preprocessed_blob %p, messages_blob %p.\n",

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@@ -1964,7 +1964,7 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
const struct vkd3d_shader_compile_option options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_5},
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_6},
{VKD3D_SHADER_COMPILE_OPTION_TYPED_UAV, typed_uav_compile_option(device)},
};
@@ -2016,7 +2016,7 @@ static int vkd3d_scan_dxbc(const struct d3d12_device *device, const D3D12_SHADER
const struct vkd3d_shader_compile_option options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_5},
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_6},
{VKD3D_SHADER_COMPILE_OPTION_TYPED_UAV, typed_uav_compile_option(device)},
};