tests: Add a test for explicitly typed textures.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-10-03 19:19:09 -05:00 committed by Alexandre Julliard
parent b1889215ee
commit 1e62adbee7
3 changed files with 139 additions and 11 deletions

View File

@ -100,6 +100,7 @@ vkd3d_shader_tests = \
tests/swizzle-6.shader_test \
tests/swizzle-7.shader_test \
tests/texture-load.shader_test \
tests/texture-load-typed.shader_test \
tests/trigonometry.shader_test \
tests/writemask-assignop-0.shader_test \
tests/writemask-assignop-1.shader_test \
@ -301,6 +302,7 @@ XFAIL_TESTS = \
tests/math.shader_test \
tests/max.shader_test \
tests/texture-load.shader_test \
tests/texture-load-typed.shader_test \
tests/trigonometry.shader_test \
tests/writemask-assignop-1.shader_test
endif

View File

@ -73,10 +73,20 @@ static bool vkd3d_array_reserve(void **elements, size_t *capacity, size_t elemen
return true;
}
enum texture_data_type
{
TEXTURE_DATA_FLOAT,
TEXTURE_DATA_SINT,
TEXTURE_DATA_UINT,
};
struct texture
{
unsigned int slot;
DXGI_FORMAT format;
enum texture_data_type data_type;
unsigned int texel_size;
unsigned int width, height;
uint8_t *data;
size_t data_size, data_capacity;
@ -150,12 +160,51 @@ static bool match_string(const char *line, const char *token, const char **const
return true;
}
static void parse_texture_format(struct texture *texture, const char *line)
{
static const struct
{
const char *string;
enum texture_data_type data_type;
unsigned int texel_size;
DXGI_FORMAT format;
}
formats[] =
{
{"r32g32b32a32 float", TEXTURE_DATA_FLOAT, 16, DXGI_FORMAT_R32G32B32A32_FLOAT},
{"r32g32 uint", TEXTURE_DATA_UINT, 8, DXGI_FORMAT_R32G32_UINT},
{"r32 float", TEXTURE_DATA_FLOAT, 4, DXGI_FORMAT_R32_FLOAT},
{"r32 sint", TEXTURE_DATA_SINT, 4, DXGI_FORMAT_R32_SINT},
};
unsigned int i;
for (i = 0; i < ARRAY_SIZE(formats); ++i)
{
if (match_string(line, formats[i].string, &line))
{
texture->format = formats[i].format;
texture->data_type = formats[i].data_type;
texture->texel_size = formats[i].texel_size;
return;
}
}
fprintf(stderr, "Unknown format '%s'.\n", line);
texture->format = DXGI_FORMAT_R32G32B32A32_FLOAT;
texture->data_type = TEXTURE_DATA_FLOAT;
texture->texel_size = 16;
}
static void parse_texture_directive(struct texture *texture, const char *line)
{
const char *const orig_line = line;
int ret;
if (match_string(line, "size", &line))
if (match_string(line, "format", &line))
{
parse_texture_format(texture, line);
}
else if (match_string(line, "size", &line))
{
ret = sscanf(line, "( %u , %u )", &texture->width, &texture->height);
if (ret < 2)
@ -163,14 +212,39 @@ static void parse_texture_directive(struct texture *texture, const char *line)
}
else
{
char *rest;
float f;
while ((f = strtof(line, &rest)) || rest != line)
union
{
vkd3d_array_reserve((void **)&texture->data, &texture->data_capacity, texture->data_size + sizeof(f), 1);
memcpy(texture->data + texture->data_size, &f, sizeof(f));
texture->data_size += sizeof(f);
float f;
int32_t i;
uint32_t u;
} u;
char *rest;
u.u = 0;
for (;;)
{
switch (texture->data_type)
{
case TEXTURE_DATA_FLOAT:
u.f = strtof(line, &rest);
break;
case TEXTURE_DATA_SINT:
u.i = strtol(line, &rest, 10);
break;
case TEXTURE_DATA_UINT:
u.u = strtoul(line, &rest, 10);
break;
}
if (rest == line)
break;
vkd3d_array_reserve((void **)&texture->data, &texture->data_capacity, texture->data_size + sizeof(u), 1);
memcpy(texture->data + texture->data_size, &u, sizeof(u));
texture->data_size += sizeof(u);
line = rest;
}
}
@ -191,7 +265,7 @@ static void parse_test_directive(struct shader_context *context, const char *lin
= {ID3D10Blob_GetBufferPointer(context->ps_code), ID3D10Blob_GetBufferSize(context->ps_code)};
ID3D12GraphicsCommandList *command_list = context->c.list;
D3D12_ROOT_SIGNATURE_DESC root_signature_desc = {0};
D3D12_ROOT_PARAMETER root_params[2], *root_param;
D3D12_ROOT_PARAMETER root_params[3], *root_param;
static const float clear_color[4];
unsigned int uniform_index;
ID3D12PipelineState *pso;
@ -233,9 +307,9 @@ static void parse_test_directive(struct shader_context *context, const char *lin
texture->heap = create_gpu_descriptor_heap(context->c.device, D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, 1);
texture->resource = create_default_texture(context->c.device, texture->width, texture->height,
DXGI_FORMAT_R32G32B32A32_FLOAT, 0, D3D12_RESOURCE_STATE_COPY_DEST);
texture->format, 0, D3D12_RESOURCE_STATE_COPY_DEST);
resource_data.pData = texture->data;
resource_data.SlicePitch = resource_data.RowPitch = texture->width * sizeof(struct vec4);
resource_data.SlicePitch = resource_data.RowPitch = texture->width * texture->texel_size;
upload_texture_data(texture->resource, &resource_data, 1, context->c.queue, command_list);
reset_command_list(command_list, context->c.allocator);
transition_resource_state(command_list, texture->resource, D3D12_RESOURCE_STATE_COPY_DEST,
@ -597,6 +671,9 @@ START_TEST(shader_runner_d3d12)
memset(current_texture, 0, sizeof(*current_texture));
}
current_texture->slot = index;
current_texture->format = DXGI_FORMAT_R32G32B32A32_FLOAT;
current_texture->data_type = TEXTURE_DATA_FLOAT;
current_texture->texel_size = 16;
}
else if (!strcmp(line, "[test]\n"))
{

View File

@ -0,0 +1,49 @@
[pixel shader fail]
texture<float> t;
float4 main() : sv_target
{
return float4(0, 0, 0, 0);
}
[pixel shader fail]
typedef Texture2D mytex_t;
mytex_t<float> t;
float4 main() : sv_target
{
return float4(0, 0, 0, 0);
}
[texture 0]
format r32 float
size (1, 1)
0.8
[texture 1]
format r32 sint
size (1, 1)
-3
[texture 2]
format r32g32 uint
size (1, 1)
4294967295 123
[pixel shader]
typedef int myint_t;
texture2D<float> f1;
Texture2D<myint_t> i1;
Texture2D<uint2> u2;
float4 main() : sv_target
{
const float3 pos = float3(0.5, 0.5, 0);
return float4(f1.Load(pos), i1.Load(pos), u2.Load(pos));
}
[test]
draw quad
probe all rgba (0.8, -3.0, 4294967295.0, 123.0)