vkd3d-shader/hlsl: Introduce an hlsl_block_add_block() helper.

This commit is contained in:
Zebediah Figura
2023-02-16 18:00:01 -06:00
committed by Alexandre Julliard
parent ceac81b816
commit 1da5a9a490
Notes: Alexandre Julliard 2023-04-06 22:22:24 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/138
3 changed files with 8 additions and 3 deletions

View File

@@ -862,6 +862,11 @@ static inline void hlsl_block_add_instr(struct hlsl_block *block, struct hlsl_ir
list_add_tail(&block->instrs, &instr->entry);
}
static inline void hlsl_block_add_block(struct hlsl_block *block, struct hlsl_block *add)
{
list_move_tail(&block->instrs, &add->instrs);
}
static inline void hlsl_src_from_node(struct hlsl_src *src, struct hlsl_ir_node *node)
{
src->node = node;